Roland VT-4 adds MIDI, control for performer-friendly vocal FX

Roland’s revised VT-4 – the replacement for the first AIRA VT-3 – makes it look like someone finally gets what vocalists want in effects. More effects options, actual control over harmony, and MIDI could make all the difference.

The original VT-3 is a little too simple to recommend. A big dial locks you into some stock effects, without any parameter controls beyond pitch and formant. But at the same time, it is unusually direct and accessible, and it doubles as a USB interface, meaning for singers it’s carry-on luggage friendly. So as a cheap, fun effect, it does have potential. It’s cheap on the used market, but then so are a number of pedals.

Roland have apparently been listening, though. Just as the fun but simplistic TR-8 was replaced with the sample-loading, all-around improved TR-8S, so to the VT-3 has gotten a revamp. The Slimer-green trim is gone, but more importantly, you now can control the way it sounds, via expanded effects options and controls. And it does MIDI input.

Here’s the thing: there are lots of great sounding vocal effects out there, but none of them seems designed with singers in mind. They fit into two categories: pedals that seem to have been created by guitarists, or “studio” boxes that have way too much menu diving. (If you can think of an exception, shout in comments.) The VT-3 was already significant in that it was live friendly. Now the VT-4 fills in the gaps the VT-3 left open.

From the VT-3, and still a good idea:

  • USB audio interface functionality (so you can use this with a computer)
  • XLR mic in with phantom power, plus minijack in
  • Four faders: pitch, formant, balance (for controlling wet/dry of the effect), reverb
  • Push-button preset recall
  • Dedicated bypass switch

But new on the VT-4:

  • A friendly “key” dial at the top right
  • Direct access to “vocoder” and “harmonizer” modes
  • Multiple effects at once
  • MIDI input – so play in the notes/harmonies you want for the vocoder, harmonizer, and pitch engines
  • Variations for all the effects

It’s finally what you want to sing with, whether you’re a great singer or can barely sing at all – direct access to effects, performance-friendly controls. Singers don’t necessarily want to have to do everything with their feet or in pages of menus. This hardware’s designers seems to understand that.

It’s the effects that appear to be totally overhauled. The only variations on the VT-3 are printed directly around the dial – as in, you get two alternatives for the auto pitch, and that’s it.

On the VT-4, there’s a whole slew of effects hidden behind the variation buttons. (Those buttons still double as preset storage and recall, so what you’ll likely do is explore to find the ones you like, then lock them in at the top.)

There are still some toy-like presets as on the VT-3 – though some of those are interesting for processing drums and the like. In addition, though, you also get a bunch of new, musical effects, and enough variations that you can dial in what you need.

There’s a chorus effect (categorized inexplicably as “megaphone.”) There’s a model of the classic Roland VP in the vocoder, along with talk box, advanced, and Speak & Spell (sorry, trademark – “spell toy”) variations. The Harmony option lets you choose intervals (fifth, third, forth below, and combinations, though you can also use MIDI for more). Even robot has octave options and a new feedback variation.

Also, that fixed “reverb” is now really a multi effects unit – reverb, echo, synced tempo delay, and dub echo are now available.

I’d likely buy it for those upgrades alone, but then you can also use a MIDI keyboard as input to control pitch.

I need to research more how multiple effects work and exactly how these models relate to those available on the VT-3 and other Roland AIRA and Boutique series models. But generally these days Roland are constantly improving their modeling and sounds, thanks to architectures that are more flexible than those of the past.

More at Roland’s site:

https://www.roland.com/us/products/vt-4/

The post Roland VT-4 adds MIDI, control for performer-friendly vocal FX appeared first on CDM Create Digital Music.

Fake a $30k pro video controller with an APC40 or Beatstep and Davinci Resolve

We’re living in an age of video and motion graphics. But now not only can you get a free license of Davinci Resolve to use pro-level tools, but this hack will let you make a standard music controller do a convincing impression of a $30,000 controller. Finally, visuals get as easily hands-on as music.

The Tacyhon Post has a bunch of excellent tools for users of Davinci Resolve. (Resolve is the editor / motion graphics / post tool from Blackmagic. It’s a pro-grade tool, but you can use a free license.) But most intriguing are controller mappings for the Akai APC40 and original Arturia Beatstep. If you don’t have an APC40 already, for instance, that’s an inexpensive used buy. (And maybe this will inspired other mappings, too.)

The APC mapping is the most interesting. And it’s ridiculous how much it does. Suddenly color grading, shapes and motion, tracking and all the editing functions are tangible controls. THe developer has also added in mappings for Resolve FX. And it’s updated for the latest version, Resolve 15, released this summer.

Watch:

The Beatstep version is pretty cool, as well, with similar functionality to the APC. This isn’t the Beatstep Pro but the “vintage” Beatstep. Unlike the APC, that controller hasn’t had quite the staying power on the music side – the Pro version was much better. But that means it’s even better to repurpose it for video, and of course then you have an effective mobile solution.

If you’re the sort of person to drop 30 grand on the actual controller, this probably isn’t for you. But what it does is to liberate all those workflows for the rest of us – to make them physical again. The APC is uniquely suited to the task because of a convenient layout of buttons and encoders.

I’m definitely dusting off an APC40 and a forgotten Beatstep to try this out. Maybe if enough of us buy a license, it’ll prompt the developer to try other hardware, too.

Super custom edition by the script developer, with some hardware hacks and one-off paint job. Want.

Meanwhile, where this really gets fun is with this gorgeous custom paint job. DIY musicians get to be the envy of all those studio video people.

Grab the scripts to make this work (paid):

https://posttools.tachyon-consulting.com/davinci-resolve-controllers/apc40-resolve-edition/

https://posttools.tachyon-consulting.com/davinci-resolve-controllers/beatstep-resolve-edition/

Thank you, Davo, for the tip!

The post Fake a $30k pro video controller with an APC40 or Beatstep and Davinci Resolve appeared first on CDM Create Digital Music.

DIY music gloves for everyone, as Imogen Heap project gets kid friendly

You know – for kids. Mini.mu is a musical glove that can get young people coding and crafting and making music and electronics work. And it’s off to a simple, elegant, and affordable start, courtesy artist Imogen Heap and designer Helen Leigh.

It’s one thing for music stars to try out bleeding edge technology and explore performance using gestural interfaces. It’s another thing for kids to tackle computing and electronics – and to make teaching tools that serve them. But a new musical glove design could reach a far wider audience.

MI.MU gloves have been a story we’ve followed since the beginning. With artist Imogen Heap, the effort was to expand on musical gloves past and make something that could expressively navigate a performance.

But MI.MU’s work has tended to be technically complex and pricey. Not so MINI.MU.

You make this glove from scratch, with everything kids need included in the kit. (Helen Leigh is not only a brilliant engineer, but also a children’s author and workshop instructor – so she gets how to teach and how kids get going quickly. The kit is rated for age 6+.)

The price: retailing at £39.95. (just about fifty bucks USD). For many in the UK, it’ll be even cheaper, as schools already have the micro:bit “brains” of the glove

Apart from a cute-looking glove to put on your hand, the MINI.MU has a speaker, an accelerometer, and buttons. You use those sensors to pick up the position of the hand and particular events (like tilt or shake). Then code running on an included chip translates those motions into sounds – which you hear right on the glove, without any additional hardware.

The UK-based project takes advantage of the BBC micro:bit, an initiative to get UK schoolchildren into coding and embedded computing. There are loads of micro:bits around, so the glove is designed to build on this platform, but you can also buy the glove with a bundled micro:bit if you don’t have one.

And this can be extended, too. Pins on the board let you connect additional sensors, like flex sensors.

Helen worked with the MI.MU team, Imogen, and kit maker Pimoroni to make this happen.

What’s promising about MINI.MU is that it makes computing and crafting personal – you’re coding something that’s expressive and literally in your hand. If the creators can keep kids (and adults) interested in doing stuff with a glove, and building code around music, there’s real potential.

It looks like the beginning of a platform that could be a lot more – and that realizes some longstanding dreams to bring new ways of interacting with music and learning about STEM through music technology. We’ll be watching.

Check out how kids would get coding with this:

Visual coding using musical examples. (Check these things out in your browser, free.)

https://makecode.microbit.org

The kit is available for preorder – and you get that micro:bit in the deal.

MINI.MU Glove Kit (includes micro:bit) [Pimoroni]

The post DIY music gloves for everyone, as Imogen Heap project gets kid friendly appeared first on CDM Create Digital Music.

From food stamps and survival to writing the songs you know

“I don’t know what I’m doing,” says artist and composer Allee Willis. Yet her output ranges from Earth, Wind, and Fire’s “September” to the theme song of Friends. If you don’t know Willis, you should – and her story might inspire yours.

Behind all the cheery social media these days, most artists you talk to have struggled. They’ve struggled with creativity and sobriety, mental health and creative blocks, unfriendly industries and obscurity. And sometimes they’ve struggled just to get by – which is where Allee Willis was in 1978, living off food stamps and wondering what would happen next.

What happened next is a career that led to an insane number of hit songs – along with plenty of other fascinating side trips into kitsch and art. (There’s a kitsch-themed social network, an artist alterego named Bubbles, and a music video duet with a 91-year-old woman drummer on an oxygen tank, to name a few.) But what it hasn’t involved is a lot of widespread personal notoriety. Allee Willis is a celebrity’s celebrity, which is to say famous people know her but most people don’t know she’s famous.

At least it’s about that gap. The odds that you don’t know her? Decent. The odds that you don’t know her songs? Unlikely.

Let’s go: Earth, Wind & Fire “September” and “Boogie Wonderland,” The Pointer Sisters’ “Neutron Dance,” Pet Shop Boys with Dusty Springfield’s “What Have I Done To Deserve This.” The theme from Friends, recorded by The Rembrandts (if you knew that, which I suspect you didn’t)… all these and more add up to 60 million records. And she co-authored the Oprah Winfrey-produced, Tony and Grammy-winning Broadway musical The Color Purple. More songs you know in movies: Beverly Hills Cop, The Karate Kid (“You’re the Best”), Howard the Duck.

The Detroit native is an impassioned use of Web tech and animation, networked together machines to design an orchestration workflow for The Color Purple musical, and now lives in LA with … Pro Tools, of course, alongside some cats.

But this isn’t about her resume so much as it is about what she says drives her – that itch to create stuff. And for anyone worried about how to get into the creative zone, maybe the first step is to stop worrying about getting into the creative zone. We value analysis and self-critique so much that sometimes we forget to just have fun making and stop worrying about even our own opinions (or maybe, especially those). In the end, it was that instinct that has driven her work, and presumably lots of stuff that didn’t do as well as that Friends theme song. (But there are her cats. Not the Broadway kind; that’s Andrew Lloyd Weber – the furry ones.)

There’s a great video out from CNN-produced Web video series Great Big Story:

And her site is a wild 1999-vintage-design wonderland of HTML, if you want to dive in:

https://alleewillis.com

More:

How she wrote “What Have I Done to Deserve This” gets into her musical thinking – and incongruity (and she does sure seem like she knows what she’s doing):

Plus how she hears and why she needed a Fender Rhodes:

The post From food stamps and survival to writing the songs you know appeared first on CDM Create Digital Music.

Modular to go: 4ms are making cute little $100 “Pods” for modules

It’s Eurorack without the big rack. Or rack modular that thinks it’s desktop. In any event, if you ever found a module or three you wanted to use without getting a big rack, or quick portability for a beloved module, 4ms may have a solution for you: 4ms Pods.

They’re cute. They’re cheap. They’re daisy-chainable. So if you don’t want that “cockpit” / “I’m outfitting a submarine command center” look, now you can take modules and put them in little handheld boxes you can move around, mix with desktop synths and effects, guitar pedals – whatever.

The daisy-chainable power designed just for this range also mean that you can put together a handful of pods pretty economically, since you only need to buy one with power supply. The pricing – the number being the size in hp, of course:

Pod20: US$55 unpowered / $99 powered
Pod26: $60 / $109
Pod32: $65/$119

It’s a clever idea, and they look really nice. Now they just need a nice carry case – a Podpod?

4ms announced these earlier today; “coming soon.”

https://4mscompany.com/

The post Modular to go: 4ms are making cute little $100 “Pods” for modules appeared first on CDM Create Digital Music.

Novation’s SL MkIII has it all: sequencer, CV, MIDI, software control

One upon a time, there was a Novation keyboard called the ReMOTE SL. That’s as in “remote control” of software. Times have changed, and you’ve got a bunch of gear to connect – and you may want your keyboard to work standalone, too. So meet the SL MkIII.

The additional features are significant enough that Novation is dropping the “remote” from the name. Now it’s just SL, whatever those letters are meant to stand for.

The story here is, you get a full-featured, eight-track sequencer – so you no longer have to depend on a computer for that function. And Novation promise some higher-spec features like expanded dynamic range (via higher scan rate). With lots of keyboards out there, the sequencer is really the lead. Circuit just paid off for keyboardists. Novation gets to merge their experience with Launchpad, with Circuit, with Web connectivity, and with analog and digital gear.

Features:

  • The 8-track, polyphonic sequencer is both a step and live sequencer, it records automation, and you can edit right from the keyboard.
  • Arpeggiator onboard, too.
  • USB, MIDI in, MIDI out, second MIDI thru/out
  • Clock/transport controls for MIDI and analog, which also run standalone – route that to whatever you like.
  • Three pedal inputs
  • Eight faders and eight knobs, handy for mixing (there’s DAW support for all major DAWs, plus dedicated Logic and Reason integration)
  • Color LCDs
  • RGB everything: yep, over the keys, but also color-coded RGB on the pitch and mod wheel as track indicators. (I’m waiting for someone to release a monochromatic controller. You know it’s coming … back.)
  • Those RGB pads are not just velocity sensitive, but even have polyphonic aftertouch (more like higher-end dedicated pad controllers)
  • Cloud backup/restore of templates and sessions – a feature we saw unveiled on Novation’s Circuit

And of course there’s more mapping options with their InControl software and Mackie HUI support.

(Some notes from the specs: you do need separate 12V power, so you can’t use USB power. I don’t have weight notes yet, either.)

Novation must know a lot of their customer base use Ableton Live, as they’re quick to show off how their integation works and why those screens are handy.

Here it is in action:

We also see some cues from Native Instruments’ keyboards – the light guide indicators above the keys are copied directly, and while the pads and triggers are all Launchpad in character, we finally get a Novation keyboard with encoders and graphic displays. Unlike NI, this keyboard is still useful when the computer is shut off, though.

And wait – we’ve heard this before. It was called the AKAI Pro MAX25 and MAX49 – step sequencer built in (with faders and pads), plus MIDI, plus CV, plus remote control surface features. You just had to learn to like touch strips for the faders, and that garish racecar red. That AKAI is still worth a look as a used buy, though the hardware here is in a more standard layout / control complement, and a few years later, you get additional features.

The big rival to the Novation is probably Arturia’s KeyLab MKII. It also strikes a balance between studio hub and controller keyboard, and it comes from another maker who now produces analog synths, too. But the Novation has a step sequencer; Arturia makes step sequencers but left it out of their flagship controller keyboard.

Oh yeah, and if you just wanted an integrated controller keyboard for your DAW, Nektar have you covered, or of course you can opt for the Native Instruments-focused Komplete Kontrol. Each of those offerings also got revisions lately, so I’m guessing … a lot of people are buying keyboards.

But right now, Novation just jumped out to the front of the pack – this keyboard appears to tick all the boxes for hardware and software. And I’ll bet a lot of people are glad to do some sequencing without diving into the computer. (Even alongside a computer for tracking, that’s often useful.)

£539.99 49 keys; £629.99 61. (Both share the same layout.)

https://novationmusic.com/keys/sl-mkiii

What keyboard strikes your fantasy at the moment? What do you want a keyboard to do for you? Let us know in comments.

The post Novation’s SL MkIII has it all: sequencer, CV, MIDI, software control appeared first on CDM Create Digital Music.

The 1976 Polymoog film reminds us of when polysynths were new

In case you missed it, Moog’s re-release of an aging red-tinted, humming copy of the original 1976 Polymoog promo is a treat. And it’s a reminder of how far we’ve come.

Yes, there’s no question that a lot of today’s synths seem lifted from the pages of the 1970s, from monosynth to modular. And yes, a lot of keyboard chops today are shameful, though – well, if you’re going up against Chick Corea, you really ought to practice, regardless.

But there’s something charming about watching some of the great musicians of the last century explain what it means to use more than one finger at a time to play a keyboard instrument. And they approach the Polymoog almost gingerly, more a Rhodes with effects than a new instrument. That mid-70s sound is itself something unique and nice, and if anyone stands out as sounding contemporary, it’s Herbie Hancock. But you begin to appreciate that it’s only recently that the avant-garde and keyboard tradition have merged together in the mainstream ear. If we all bumble a little to keep up both chops and sound design, maybe we can be forgiven as those universes continue to squish together. It makes me optimistic.

Ten fingers, man.

In any event, going back in time is a wonderful historical exercise, and it just might give you some fresh musical ideas – or at least a different perspective on what you’re doing now.

The post The 1976 Polymoog film reminds us of when polysynths were new appeared first on CDM Create Digital Music.

Moog reveal their first polysynth in decades – inside the Moog One

It’s been a decades-long wait, but now Moog have revealed a flagship polyphonic keyboard instrument – a new dream synth. It’s high-end, for sure, but it also reveals where the brand that became synonymous with synthesis sees us going next. We’ve talked to Moog to find out more on today, release day.

The last time Moog made a polysynth, Ronald Reagan was President, the Space Shuttle was the epitome of futuristic, MIDI wasn’t really even a thing, and to slightly misquote Douglas Adams, people were “so amazingly primitive that they still thought digital watches were a pretty neat idea.”

And let’s be honest. While Moog have been studiously revisiting the evolution of their polyphonic instruments, Moog are known for their monosynths, not polysynths. This could change that. Sure, the Moog One is expensive – you might still choose a poly from Novation, KORG, Arturia, or fellow American brand Sequential (now renamed to its original moniker from Dave Smith Instruments).

But it’s also beautiful, and deep. It’s going to top the wanted list of rockstars again, maybe in a way we haven’t seen since the 80s – as proven by the promo video (some of which feature those same 80s synth superstars). If we still cared about print magazines graced by keyboard covers, this would have a glossy special edition devoted to it with a pull-out centerfold that let you lie in bed and stare at its front panel on your ceiling.

As for the “One” part, well, that’s more about it being the one, as in:

— well, except instead of Wayne, apparently Suzanne Ciani and Chick Corea reached that conclusion.

To celebrate, Moog have rebooted their 1976 Polymoog promo film, this time with Jeff Bhasker, Suzanne Ciani, Chick Corea, Mike Dean, Robert Glasper, Dick Hyman, Dev Hynes, Mark Mothersbaugh, Mark Ronson, Ryuichi Sakamoto, Dr. Lonnie Smith, and Paris Strother. (Hey, you left out the ghost of Liberace and the Queen of England. That’s a Jerry Lewis telethon-level cast right there.)

And given the price is $6k or $8k list, you’ll probably want to know more. So Moog are doing a first-ever AMA (Ask Me Anything) on Reddit:

https://www.reddit.com/r/synthesizers

Plus there’s a live stream of them building these (with another discussion to follow):

About the synth

So, what’s the big deal about this big synth?

It’s really the blockbuster follow-up to everything Moog have been doing – take the Minimoog Voyager, then make each single analog signal path more powerful, multiple that times 8- or 16-voices (depending on which model you buy), and then turn that into three independent polysynths.

That is, the “tri-timbral” part means that you could think of this as three analog polysynths in one. Each timbre can be addressed separately, with its own sequencer, its own arpeggiator, and its own set of effects.

What else?

  • Three all new dual-output analog VCOs
  • Ring modulation and FM
  • Two independent analog filters
  • Dual-source analog noise generator
  • Analog mixer with external audio input
  • Four LFOs
  • Three envelope generators
  • Effects, including Eventide reverbs (more on that below)
  • Preset recall, with 64 performance-fiendly presets loaded right from the front panel (and thousands more via the browser)
  • 200 front panel knobs and switches
  • Mod Matrix for visual modulation patching (also more on that below)
  • Easy-access “Destination” button – hit it, tweak something, and you get instant assignment

Now, all of this matters, if you think about it.

What’s the reason people are into hardware? Easy: hands-on control. And this has a lot of it.

But why are people also buying modular? Well, in part, at least, they want deeper sound design possibilities – complex modulation that allows more sound worlds. And this does deliver a lot of that via its voice architecture and modulation offerings.

Why did manufacturers start making keyboards and not only modulars – even for people who had been big modular users? That’s easy, too – modulars don’t give you instant performance recall, and they’re (by definition) not integrated instruments. This does both of those things.

But we also see the advantage of time. We’ve come full circle to lots of one-to-one performance controls. But we also can take advantage of an integrated display, without trying to use it to replace knobs and switches. We’ve become more allergic to menu diving and hidden features. And computers have made us demand more of hardware – like those instant-assign destination buttons. This is a Moog for a time when hands-on control and depth aren’t mutually exclusive.

Let’s ask Moog

I wanted to know more about how the Moog One came about and how you play it, so here are some answers to those questions – though for more, of course, you can join the AMA thread.

Making a new polysynth was unsurprisingly on the minds at Moog. “Moog has a long history of polyphonic synthesizer development, beginning with the Moog Apollo project in 1973,” Moog tells CDM. “Although the Apollo never moved beyond the prototype stage, Keith Emerson’s use of the newly designed instrument during ELP’s Brain Salad Surgery Tour provided Moog with valuable feedback for the release of the Polymoog in 1975. During this 10 year span, 6 different takes on a polyphonic instrument where created, ending with the Moog SL-8 prototype in 1983.”

Players have never stopped asking for polys, nor has the idea ever died, Moog tell us. Some resistance came from founder Bob Moog himself, however: “In his later years, Bob was not keen on the idea of a new Moog polyphonic synth, knowing firsthand the challenges of creating one, but over the years we have been able to substantially reduce costs and have increased the stability of our analog designs to the point that creating an analog poly no longer seemed out of reach.”

So when did the Moog One start to come into being. “Officially, we began the research phase in earnest in 2013,” say Moog, “talking with artists and creators about what their vision of the ultimate Moog synthesizer would be.”

“By 2016,” Moog says, “we had the first hardware prototypes for the circuitry, with the first stages of a working Moog One prototype taking form in early 2017. Now that the Moog One has been realized, we only wish that Bob Moog was here to play the first chord.

Okay, so how does it actually work, though? More details:

How modulation works:

Each of the Moog One’s 4 LFOs and 3 EGs have their own dedicated Destination Buttons for making modulation quick assignments on the front panel. Simply press the Destination on any LFO or EG, and the next knob you touch will set the modulation destination and amount.

For a modulation deep dive, the onboard Modulation Matrix provides immediate visual access to every possible combination of Moog One’s modulation sources, destinations, controllers, and transforms. The Modulation Matrix makes it easy to quickly program complex modulation paths while also giving an overview of all the modulation routings that have been set up in a given Preset.

What about the Eventide reverbs?

It sounds like two come from favorite algorithms known on the Eventide SPACE and related products:

Moog One was developed to explore what is possible in a polyphonic synthesizer, and Eventide’s breath taking reverb technology was the right fit. The Room, Hall, Plate, Blackhole, and Shimmer reverbs are all implemented using Eventide’s world-class algorithms with a few optimizations for use in Moog One.

A direct connection to service

There are some other changes coming, too. Moog are adding a chat feature so during business hours – 9-5 Monday through Friday Eastern Time – you’ll be able to ask questions of Moog staff in North Carolina, in real-time. (They’re quick to remind us those are “employee owners.”)

And there’s also that mysterious Ethernet port on the Moog One. From day one, it’s there for remote diagnostics and service. But more is coming:

Now, when a musician experiences issues that typically would require shipping an instrument back to the Moog factory, we are instead able to access their Moog One remotely and run a series of tests, calibrations, and whatever else may be necessary to best service their instrument remotely, which is a huge advancement and time saver for customer, dealer and manufacturer. While we can’t talk specifics regarding future product development, we can tell you that we have plans for the Ethernet port that will open new portals of creativity for Moog One owners.

Above, top: inside the Moog factory, as the first Moogs One are completed.

Availability

Moog One is out now, for real:

As of today, Moog One is available for order through all authorized Moog Dealers world wide. You can actually watch us building the Moog One right now through the live-stream player on the Moog website. Sweetwater will receive the first 150 units over the next few weeks, and we expect to begin shipping the Moog One to all US dealers in November, with international shipments starting shortly there after.

And what about those of us with budgets the Moog One doesn’t fit?

I had to ask Moog this, too – a lot of us are more in the market for $600 instruments than $6000. So what does this mean for us?

When we began development of the first polyphonic Moog analog synthesizer in over 35-plus years, we wanted it to be a dream-synth that pushed the limits of what is technically possible while still being an intuitive instrument for self-expression. This year we’ve released DFAM, Grandmother, and the Moog One, which are three instruments that cover a wide range of creative possibilities.

That’s fair, I think. As I’ve observed before, Moog have kept a range of products in reach of those on a budget – down to very affordable iPad/iPhone apps, but also including this other hardware. They’re releasing a fair number of products for a mid-sized manufacturer (compared to tiny boutique shops at one end, or mighty Japanese makers at the other). And since they first came up with their crazy Keith Emerson modular relaunch, while we have seen big-ticket rockstar items, those do appear to drive creation of more affordable analog gear and other devices and apps for the rest of us.

The Moog One will have a lot to live up to, because of its price, because of its obvious ambition, but mostly because of its name. But this looks tantalizing – a Moog poly that could be worth the wait.

More:

https://www.moogmusic.com/news/moog-one-polyphonic-analog-synthesizer

Meanwhile, in 1976:

The post Moog reveal their first polysynth in decades – inside the Moog One appeared first on CDM Create Digital Music.

Control all of Ableton from iOS, Android, Windows: touchAble Pro

Ableton Live: lug along hardware, or … be forced to use a mouse or touchpad. No more: touchAble Pro continues to unlock more and more of Live’s functionality, and now it’s available across touch platforms – iOS, Android, Windows.

That last bit in itself is already news. iPad owners have had plenty of great stuff, but … what if you’ve got an Android phone instead of an iPhone? Or a Microsoft Surface? Or what if you want controls to jam on a big touchscreen display – in the studio, for instance?

It’s possible to target all three of those platforms; the fact many developers haven’t tells you they haven’t yet figured out the business case. But with Ableton Live a massive platform, numbering millions of active users, and use cases that focus on making things happen, uh, “live,” the touchAble devs could have a winner.

And whichever platform you choose, there’s simply no way to put this much control of Ableton Live at your fingertips, with this much visual feedback. We covered this release in full earlier:

touchAble Pro for Ableton Live: touch control on iOS, Android, Windows

But here’s a recap of why it’s cool, whether you’re a returning user or new to the platform:

Piano Roll editing (top), and custom Devices (bottom).

New:

  • Audio clip view with waveforms, including side-by-side waveforms
  • Piano roll view for pattern editing
  • Draw and edit automation
  • Track I/O
  • Custom layouts with Template Editor
  • Custom Device templates (even with third-party plug-ins and Max for Live, via an In-App Purchase coming soon)

And this matters. Now you can quickly whip up a custom template that shows you just what you need to see for a live performance – without squinting (it’s all scalable). Add in side-by-side waveforms to that, and you could twist Live into a DJ tool – or certainly a more flexible live performance tool, especially if you’ve got other instruments or vocals to focus on.

Plus a lot of other good stuff:

Transport, metronome, cues, and quantization
Clips and scenes and control looping
Arm, mute, and solo tracks
Adjust monitoring
Mix, pan, crossfade, and control sends and returns
Play instruments with grid or piano-style layouts, with scales, note repeat, aftertouch, and velocity (based on finger position)
Control device parameters, using faders or assignable X/Y pad modules
X/Y Pad: assign physics, make and morph snapshots or record full gestures,
Navigate Live’s Browser, and drag and drop Devices or Samples to the set

Enlarge stuff – like this clip overview – and make the custom layout you need.

Side by side waveforms, and a bunch of clip options. Oh yeah.

Touch on Windows isn’t just about devices like Surface – it’s also big touch-equipped displays, so ideal for studio work.

Three new videos are out now to walk you through how it’s all working.

More:
http://www.touch-able.com

The post Control all of Ableton from iOS, Android, Windows: touchAble Pro appeared first on CDM Create Digital Music.

Run your audio gear off of USB power banks: KOMA’s Strom Mobile

You’re on the go. And those wonderful USB power banks will charge your phone – so why not audio gear, too? KOMA Elektronik’s new Strom Mobile makes it possible.

Here’s the problem: USB power banks (mobile batteries and whatnot), while plentiful, only output 5V power for phones and USB, and they’re anything but “low noise” (meaning you’ll hear garbled interference when you plug a lot of them in).

A lot of your compact audio gear is probably running on 9V or 12V power, and it’ll make you happier if it’s low noise. (Some gear is 5V, of course, but that’s another story.)

Enter Strom Mobile, a small accessory from KOMA that adapts power banks for your gear. Specs:

  • 9V/12V DC power compatibility (clean, low noise)
  • Two power channels – plug in to one or both, and set each channel to either 9V or 12V
  • Indicators to show you which power is connected, and how much current you’re using
  • Four outputs for gear – or connect more via daisy chaining (until you run out of current, anyway)
  • Cables and manual in the box: 1x USB B, 2x DC-DC, printed guide

The USB B cable is especially designed for this application.

There’s also a Strom Mobile Cable Pack you can buy as an add on, which includes another of those special USB B cables, a 1-5to-5 daisychain DC cable, 2 more DC cables, and 1 polarity changing DC cable.

And of course, this is intended for use with the Field Kit and Field Kit FX from KOMA, but the list of 9V/12V drum machines, recorders, samplers, effects pedals, mobile synths, and the like is very long.

Pricing: 175EUR suggested retail, or 35EUR for the Cable Pack.

Check the intro video:

Artists Hainbach (known for his lovely cassette tape videos and ambient creations) and Wouter (KOMA founder, here with his ODD NARRATIVE project) play and record using the gear en plein air at Berlin’s former airport-turned-park Tempelhofer Feld.

Product page:

https://koma-elektronik.com/?product=strom-mobile-portable-power-solution

The post Run your audio gear off of USB power banks: KOMA’s Strom Mobile appeared first on CDM Create Digital Music.