Collect them all — SoundsDivine has released five new Mini-Banks for FXpansion D-CAM:Synth Squad Strobe at a mini price of $7 each.
Brian Trifon demonstrates some of Trifonic’s techniques for chopping up a beat loop, creating stutter edits, and making glitch effects.
In part 2, Brian continues his discussion on drum programming. He demonstrates Trifonic’s method for time-stretching to create special effects and glitchy awesomeness.
via a cool new electronic music blog, NextStepAudio.
Users of Ableton Live can now add four organs to their arsenal of Live instruments, courtesy of the new pack from Detunized.com.
Sound Blocker has introduced iMoog, a free software synthesizer for Kontakt 4 based on sounds of the Moog Minimoog Voyager.
Download at the Sound Blocker site.
Mike at Sound Blocker notes:
I sampled some Moog Voyager sounds and made a free Kontakt instrument. All samples are made with analog outboard gear like API A2D, 5500, 2500, SMC 2b or Hammer EQ.
For now you can download two demo packs: “Big Boy” and “I saw U”.
More sound packs will come soon – Hope you like it. Have fun …
You can preview iMoog below:
McDSP has announced that it will introduce Audio Unit (AU) versions of some of its product line at the 2010 NAMM Show. McDSP plans to ship updated versions of its entire product line by May of 2010 with TDM, RTAS and AU support. These updated versions will also include new features and improved performance on Leopard and Snow Leopard.
McDSP will continue to offer two main product lines – HD and Native. The HD versions of McDSP plug-ins will support TDM, RTAS, and AU formats. The Native versions of McDSP plug-ins will support RTAS and AU formats.
Please see the chart below for comparison pricing of purchasing now versus waiting until May 2010.
|McDSP Upgrade Chart Comparison|
|Current Sale Price
(Now until May 2010)
|Upgrade Price ($29ea)
Available in May 2010
(When new versions
ship in May 2010)
|Emerald Pack HD||$2,395||$249||$2,644||$2,995||$351|
|Emerald Pack Native||$1,295||$249||$1,544||$1,595||$51|
|Classic Pack HD||$895||$116||$1,011||$1,195||$184|
|Classic Pack Native||$495||$116||$611||$695||$84|
Dutiful effects maker PowerFX has released Big Al (Windows VST; $149), a new male vocalist instrument that uses Yamaha’s Vocaloid 2 voice synthesis software.
Songwriter, musician, producer, and artist Phillip Jarrell will add one more descriptive title to his already long list, when he launches his new brand, Jarrell Guitars, at the Winter NAMM 2010 sho
The mpressor plugin is the as close as it can get emulation of the famous creative compressor. Its all discrete circuitry and its special character have been translated into software in all the painstaking details by the specialists from brainworx….
Hexagons are the new squares.
After years of square grids, music is discovering the hexagon in a big way. Hexagonal lattices have advantages of their own, in terms of how efficiently they pack space and the way adjacent sides align. Don’t believe your local mathematician? Ask your local bee.
What’s interesting is that, as musicians experiment with interfaces and structures, they may wind up with either a wild, experimental music synthesizer, or a fun game.
On the game side, at top, we have a trailer for the upcoming “Fractal.” It appears to match the productivity-annihilating addictiveness of puzzle games with reactive music. As the creators put it, it’s “a fierce intersection of fractal gameplay, dynamic audio, and kaleidoscopic visuals” and “a new ambient music puzzler experience. Combo, Chain, and Cascade your way through a pulsing technicolor dreamscape that reacts to your every move, while manipulating Fractals, creating Blooms, and expanding your consciousness at 130 BPM.” They cite Andre Michelle’s ToneMatrix, a Tenori-On-like Flash app (see videos), as a major influence, in addition to games like Lumines.
It could also be that the developers have been reading CDM and decided to engineer the perfect solution to permanently steal your lives, oh reactive music-loving, gaming nerdsters.
The game is from the creators of Auditorium, a beautiful puzzler that simultaneously involved arranging ambient music. I couldn’t get entirely sucked into Auditorium’s gameplay, but now, if CDM’s blog posts suddenly disappear for a few days when this comes out, I may realize that was a good thing. For more:
If you’re wondering if these same sorts of structures could be transformed from game rules to musical rules, you’ll like the next project. Paris-based Composer René Micout has built an elaborate musical application inspired by the Reactogon music sequencer / “chain reactive performance arpeggiator.”
If you’re comfortable with French, there’s an extensive three-part demo on YouTube.
As in other similar nodal and hexagonal sequencers, Rene’s work applies interactive musical events to spots on the grid. Different modules control the flow of events from one space to another, transposition, tempo, and other events.
It’s an experimental project at the moment, and not necessarily one he may distribute, but as a way to see some ideas, it’s fantastic. Rene tells us he built this application using RunRev, a rapid-prototyping development environment and spiritual successor to the legendary HyperCard. Unfortunately, that tool lacks strong music and sound components, so he actually had to hack it in, using AppleScript events to control the built-in Mac QuickTime synthesizer.
He’s got other projects on the way, too, including a “Stocastofon, Stocastovox, Ritmofon, Rizomofon, Acordofon.” Excellent!
So, keeping score, a few of our previous views of hexagons:
And I think it’s time for me to go visit some of these hexagonal controller manufacturers at NAMM next week.
Your help wanted: The hexagon deserves its own master list of hardware, software, iPhone applications, experimental installations, etc. Nominees? Links I may have missed? Anyone doing turn-based strategy role-play games that are also musical sequencers? (Now that I’d like to see: Machinedrum Fantasy Tactics.)
7th January 2010: Musical-instrument and sound-equipment innovator Peavey Electronics (NAMM exhibit #5740, Hall B) and software and hardware platform specialists Muse Research and Development (NAMM exhibit #6729, Hall …