Waves Audio has announced that its Waves Nx technology has been implemented to power Audeze Mobius headphones, the first 3D audio headphone to provide an unsurpassed level of detail, clarity and 3D positional accuracy. Designed with pro audio users in mind, Audeze Mobius is especially suited for audio professionals working in the VR / 360 […]
Sometimes, you just need to imagine yourself as being made of boulders, on a mental trip that has you wandering a surreal landscape.
I am a rock, I am an island. Or… I am a bunch of rocks.
So, we’re pleased to premiere “Flake,” the gorgeous single and music video. With sweetly melancholy violin and modal synth pads drifting atop a gentle groove, it perfectly fits its ambling main character through a hyperreal rendered world, in a film directed and animated by Benjamin Muzzin. (Thanks to creative director Lukasz Polowczyk for sending this our way.)
Silky-smooth as this production is, what’s wonderful about Egopusher is, they’re equally tight live. That relaxed vibe in the music comes from a duo whose playing meshes easily in spontaneous, effortless improvisation.
Egopusher is a Swiss instrumental electronica duo, with two musicians who started out doing sessions with Dieter Meier (half of YELLO). That’s Tobias Preisig (violin, synths) and Alessandro Giannelli (drums, synths).
Here’s the basic gear used for instrumentation:
Violin, through EQ and reverb [think that’s a Strymon Big Sky]
Moog Minitaur (little cousin of the mighty Taurus), triggered by MIDI organ foot pedal controller
Acoustic drum kit
Arturia MiniBrute synthesizer (yep, one hand on kit, one on synth!)
plus for additional electronic instrumentation:
Computer running Ableton Live, triggering effects and additional MIDI
MFB Tanzbär Lite drum machine
They’ve got some terrific live performances for you to take in:
Check out the full album on Bandcamp – beautiful, hypnotic stuff:
It’s wonderful sometimes how much fine quality music is out there, some of it very much without lots of press hype. And nice when it shows up in the inbox, so keep it coming (even if I can’t respond to it all).
The post Get lost in the mesmerizing music video, improvs of this duo appeared first on CDM Create Digital Music.
Sennhiser has released a new public beta of AMBEO Orbit, a free binaural panner effect plugin designed to facilitate mixing immersive binaural content. Pairing the Neumann KU100 – reference for binaural capture – with the newly released AMBEO Orbit plugin you gain full flexibility and control over your binaural recording. You can now effectively position […]
NuSpace Audio has announced the release of Zephyr, a 3D audio binaural/surround reverb effect plugin based in higher-order Ambisonics (HOA), a speaker-independent format for representing 3D sound-fields suited for spatial audio systems. Zephyr operates directly in the Ambisonics domain, extending the immersive quality and control of binaural and surround systems. The plugin allows parameterizing important […]
One sixteen year-old, a couple of her friends, and their math teacher have taken on Oculus with an open SDK – and you can build the VR headset for $100.
France’s Maxime Coutté writes up the project, which features her coding alongside optics and code from her best friends and algorithmic assistance from their math teacher (really). And there are a few advantages of their open approach, even if the hardware doesn’t look quite as svelte as commercial options.
1. There’s an open SDK, which for now gets you up and running quickly in Unity Game Engine.
2. There’s an open API for communications between Unity and the VR headset – which also allows low-latency communication between the game engine and Arduino.
3. There’s a headset that’ll run you somewhere around $100, instead of several times that for similar options. And of course you’ll get the fun of building it. And it’s open.
That WRHML creation could be a great option for anyone adding real-time interfaces for Unity, including musical and audiovisual applications. And wow, does this ever beat fighting over the cool table at the cafeteria – Maxime writes:
I started programming when I was 13, thanks to my math teacher. Every Monday and Tuesday, my friends and I used to go to his classroom to learn and practice instead of having a meal at the cafeteria.
WRHML already looks useful, but if you want to build the headset, here you go:
How you can build your own VR headset for $100
You might even get parts for less. The basic ingredients: Arduino DUE, a display, an acceleromter/gyro, and a housing. Part of the cheapness is thanks to sourcing inexpensive displays from China directly (instead of buying a built product with its associated profit margin).
GitHub is your best source:
Via T3n [German only]; h/t Martin Backes.
The post This 16-yo and her team built a $100 Oculus VR clone and free SDK appeared first on CDM Create Digital Music.
NUGEN Audio has announced that a new update for the Halo Upmix 3D Immersive Extension is now available, for both 7.1.4 and 5.1.4 channel configurations to facilitate production in Auro-3D formats. This update will also provide 2nd & 3rd order Ambisonic output with support for AmbiX and FuMa formats ideal for 360 video VR and […]
What would make DJing with vinyl better? Why, DJing with vinyl as a disembodied invisible person in virtual reality with virtual vinyl on virtual decks!
At this point, you’ve probably got many questions, like “what?” and “why?” Okay, mostly “why?”
And to answer that question, we obviously need someone Japan, where it’s always the future. And in that future, you get to PUT CRAZY MUSIC TOGETHER AND THROW RECORDS OUT OF YOUR CRATE AT THE WALLS OF YOUR VIRTUAL LOFT. Watch:
— 和田秋穂 (@akiho_wada) November 20, 2017
I could seriously watch that all day.
But if you’re not sold yet, you need the review, as … translated badly from Twitter translation from Japanese:
Try saw VDJ Simulator that vinyl Reality. Made easy with the vinyl DJ and quite enjoyable.
I expect and features will be added in the update now so super.
Really, wrong-Japanese-to-English translation is better than normal English. You do realize the first thing we’ll do when we have automatic translation is not talk to one another in foreign languages, but translate our own language into nonsense.
Speaking of which – this comes from a Twitter user described as:
The video deck of the comprehensive entertainment unit “DESCO GRAPHICS”. Again, I started quoting Mr. Beeya ‘s manga on the icon image without permission.
Also, if you want to track those features so super:
Via DJ Tech Tools and Japanese Twitter.
The post Virtual reality set to totally transform DJing, and Japan explains appeared first on CDM Create Digital Music.
Noise Makers has announced the release of Ambi Bundle HD, a new set of plugins that support High Order Ambisonics (HOA) up to order 3, providing a major improvement in terms of localization accuracy and immersion. The release includes Ambi Pan HD, Ambi Limiter HD and Ambi Head HD. The combination of these tools offers […]
Exponential Audio has announced Stratus and Symphony, two brand new next-dimension surround reverb plugins for Windows and Mac. The new Stratus and Symphony reverbs address both an opportunity and a challenge – the ability to be more creative than ever before with post sound now offering new surround formats and yet the ongoing debate about […]
NUGEN Audio has announced advanced updates for its ISL 2st intelligent look-ahead brick-wall limiter and Halo Upmix stereo to 5.1, 7.1 and 3D upmixer at AES New York 2017. ISL 2st provides highly-transparent true-peak limiting for all stereo and mono content. Halo Upmix receives a 3D Immersive Extension update, allowing second and third order Ambisonic […]