Published on May 5, 2019 LOOK MUM NO COMPUTER
“SO YEAH TIME TO PROCRASTINATE by trying to make a song on cubase 1.0 on an old apple macintosh. im setting off tomorrow for my europe tour, info can be found here :-“
Well, congratulations – you’ve survived another April Fools’ holiday. At worst, it can be unfunny and confusing. At best, though, it raises a different question – should we actually start dreaming up and making more ridiculous ideas?
Okay, I don’t necessarily want to be the grinch of April Fools’. And maybe now is not the right time to raise this – like, someone might say that it could have something to do with the fact that I attempted a product launch on the holiday, uh, yesterday. (What? That was me? Oh, yeah – it was. MeeBlip geode is not a joke. We are really making it. And um… yeah, that did wind up hitting some confusion, even though there’s nothing particularly April Fools-y about geode.)
While it’s had some glimmers of clever parody, the collision of April Fools’ with an attention-starved Internet has led to a noisy confusion of a bunch of people deciding to write parody press releases and videos, and the ideas can get repetitive. And it can confuse everyone about real news – not just ours. This year, the date came between two of the bigger synth and electronic music events of the year – sandwiched not more than 24 hours apart from Synthplex in the USA and Musikmesse in Frankfurt, Germany. (Yes, Messe is again a thing; even with Superbooth in Berlin stealing away modular makers, there’s a lot of musical instruments business outside modular, a lot of distributors in Germany, an entire industry around lighting tech, the music education business in Germany, and a competitive Messe organization slashing rates on booths, so expect it to stick around.)
But about the fake products we wish were real products … sigh, again.
Biggest culprit: KORG.
Yeah, okay, it’s probably not terribly practical for KORG to make a cassette volca. On the other hand, it’s not just the Rickroll video that’s tonedeaf to 2019 – lots of us have repurposed our cassette decks. I have a Yamaha multitrack sitting next to me in the studio wired up. People are making tape loops with Walkmans. There are tape labels. Bastl Instruments and Teenage Engineering, among others, have made digital decks that reimagine tape loops and tape playback. And having seen weird tape players show up on Amazon, I expect it’s not impossible to make new hardware that includes mechanical tape playback in it.
So the joke’s really on KORG here. Instead of getting pranked or sharing this because it was funny, literally thousands of people jumped on the idea of a KORG volcasette. (Obviously the biggest clue in – using KORG’s volca series nomenclature, it should have been KORG cassette or KORG tape. Just sayin’.)
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The next volca is here! Now introducing the volca cassette; a cassette player and multi-track recorder that combines the best of both worlds with super-intuitive four track true-analog recording capabilities Link in bio! #korg #volca #music #cassette #vintage #gear #musicmonday #musician
The proposed features of this thing already exist on multitrack tape recorders, but the mind reels with other possibilities – looping, sampling, strange custom tape echoes…
And yes, of course there was the Ableton’s ReChorder – maybe the one amusing part of the parody there was, the awful music at the end does kind of remind me of some terrible demos of unusual instruments over the years. This one we can at least leave out of the instances of products people would want.
But even silly April Fools’ products can go viral – perhaps because we live in a world where brands are doing such strange things already, it’s not clear how you could make a joke that was any more absurd.
So, a HYPERX CUP MIX-IN pair of headphones shaped like two Cup Noodles containers and a fork had some of us … wanting instant ramen … and others actually wanting to try to buy the product. (Various blogs even picked this up assuming it was real.) I have a pair of Beats by Dre headphones in white that I suddenly want to mod to actually do this.
Useful? No. Possible to DIY? Yes. Tempting? Oh, indeed. (I’m sure some sort of ramen container housing could work.)
Then there was this USB-C hub covered in legacy ports. Except… yeah, I definitely would buy something like that. (SCSI for old drives? Actual analog video? Tons of extra ports, or card readers?)
Sure, this is … not totally possible. But parts of it are and … you know you want it. Their ridiculous specs, though take any subset of these and you might be happy.
Thick, heavy, substantial styling.
Built-in 100Wh / 27000mAh airline-safe battery pack
2-in-1 speaker and space heater using the same front air vent holes (temperature depending on the number of active connections)
USB-C hub with a total of 40 ports
9 x USB-C
9 x USB-A
2 x microSD
2 x SD
1 x 3.5mm Audio Jack
1 x HDMI
2 x DisplayPort
1 x Mini DVI
1 x VGA
1 x Ethernet
1 x Modem RJ-11
1 x Optical Audio “Toslink”
1 x Firewire 400
1 x Firewire 800
2 x RCA
1 x Parallel Port
1 x Serial Port
1 x PS/2
1 x AT Port
1 x 3.5” Floppy Disk Drive
Hey, there is a lot of bandwidth on Thunderbolt 3. I think this particular device might catch fire. But it is possible to have more ports.
Part of the reason this isn’t a joke: a friend urgently needed to pull files off a SCSI drive. I wound up looking back at Apple machines from just around the turn of the century, which in fact had every port you could imagine. The bronze keyboard PowerBook G3 Series, for instance, includes both USB and SCSI – and since it runs used for $200, you can actually buy that entire laptop to transfer data from legacy drives more easily than you can buy a modern SCSI adapter. (The adapters appear to be both more expensive and more scarce than the entire computers.)
Or for a more extreme example, consider the PowerMac G3 Series. This machine was everything Steve Jobs stamped out at Apple – boxy, with a beige slightly curved-out ID design language that mostly evolved under CEO John Sculley. But it sure had ports. Photo (CC-BY-SA) Miguel Durán.
Maybe you’ll rescue the legacy devices, but I do miss analog video – badly. And the notion of professional machines where you might actually connect various hardware, that bit still seems relevant. I love compact and friendly devices, but I also love choice.
And of course the only real joke is trying to figure out how to buy a USB-C device or cable … ahem … (to say nothing of those Apple cable prices).
Maybe the bottom line here, though, is that one person’s joke is another person’s dream. Some of the best, most creative ideas start as jokes. April Fools’ as far as I’m concerned in tech just needs to go away – it’s a day that adds noise and confusion to media that don’t need more of that, ever. But here’s another approach: maybe we should be willing to dream up absurd ideas the other 364 days of the year.
See any April Fools’ jokes you wish were real – and anybody up for actually making it happen?
Time to pick up a Walkman at the next flea market and start hacking; that’s for sure.
[Side note – unless you think I’m alone in this, The Verge has been pointing out April Fools’ as the (literally) Medieval time waster that needs to die. And Microsoft also banned April Fools’, which might itself seem like a punchline, except that … no, we really want you to be focused on your damned software, actually, so agreed.]
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Grabbing the mouse, keyboard, or other controller while playing an instrument is no fun. Developer Geert Bevin has a solution: put an Apple Watch or (soon) iPhone’s Siri voice command in control.
We’ve been watching MidiWrist evolve over the past weeks. It’s a classic story of what happens when a developer is also a musician, making a tool for themselves. Geert has long been an advocate for combining traditional instrumental technique and futuristic electronic instruments; in this case, he’s applying his musicianship and developer chops to solving a practical issue.
If you’ve got an iPhone but no watch – like me – there are some solutions coming (more on that in a bit). But Apple Watch is really ideally suited to the task. The fact that you have the controller strapped to your body already means controls are at hand. Haptic feedback on the digital crown means you can adjust parameters without even having to look at the display. (The digital crown is the dial on the side of the watch that was used to wind and/or set time on analog watches. Haptic feedback uses sound to give physical feedback in the way a tangible control would, both on that crown and the touch surface of the watch face – what Apple calls “taptic” feedback since it works with the existing touch interface. Even if you’re not a fan of the Apple Watch, it’s a fascinating design feature.)
How this works in practice: you can use the transport and even overdub new tracks easily, here pictured in Logic Pro X:
Just seeing the Digital Crown mapped as a new physical control is a compelling tech demo – and very useful to mobile apps, which tend to lack physical feedback. Here it is in a pre-release demo with the Minimoog Model D on iPhone:
Or here it is with the Eventide H9 (though, yeah, you could just put the pedal on a table and get the same impact):
Here it is with IK Multimedia’s UNO synth, though this rather makes me wish the iPhone just had its own Digital Crown:
Version 1.1 will include voice control via Siri. That’ll work with iPhones, too, so you don’t necessarily need an Apple Watch. With voice-controlled interfaces coming to various home devices, it’s not hard to imagine sitting at home and recording ideas right when the mood strikes you, Star Trek: The Next Generation style.
Geert, please, can we set up a DAW that lets us dictate melodies like this?
It’s a simple app at its core, but you see it really embodies three features: wearable interfaces, hands-free control (with voice), and haptic feedback. And here are lots of options for custom control, MIDI functionality, and connectivity. Check it out – this really is insane for just a watch app:
Four knobs can be controlled with the digital crown
Macro control over multiple synth parameters from the digital crown
Remotely Play / Stop / Record / Rewind your DAW from your Watch
Knobs can be controlled individually or simultaneously
Knobs can be linked to preserve their offsets
Four buttons can be toggled by tapping the Watch
Buttons can either be stateful or momentary
Program changes through the digital crown or by tapping the Watch
Transport control over Midi Machine Control (MMC)
XY pad with individual messages for each axis
Optional haptic feedback for all Watch interactions
Optional value display on the Watch
Configurable colors for all knobs and buttons
Configurable MIDI channels and CC numbers
Save your configurations to preset for easy retrieval
MIDI learn for easy controller configuration
MIDI input to sync the state of the controllers with the controlled synths
Advertise as a Bluetooth MIDI device
Connect to other Bluetooth MIDI devices
Monitor the MIDI values on the iPhone
Low latency and fast response
All of this really does make me want a dedicated DIY haptic device. I had an extended conversation with the engineers at Native Instruments about their haptic efforts with TRAKTOR; I personally believe there’s a lot of potential for human-machine interfaces for music with this approach. But that will depend in the long run on more hardware adopting haptic interfaces beyond just the passive haptics of nice-feeling knobs and faders and whatnot.
It’s a good space to keep an eye on. (I almost wrote “a good space to watch.” No. That’s not the point. You know.)
Geert shares a bit about development here:
Fun anecdote — in a way, this app has been more than three years in the making. I got the first Apple Watch in the hope of creating this, but the technology was way too slow without a direct real-time communication protocol between the Watch and the iPhone. I’ve been watching every Watch release (teehee) up until the last one, the Series 4. The customer reception was so good overall that I decided to give this another go, and only after a few hours of prototyping, I could see that this would now work and feel great. I did buy a Watch Series 3 afterwards also to include in my testing during development.
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Apple has a serious, apparently unresolved bug that causes issues with all audio performance with external devices across all its latest Macs, thanks to the company’s own software and custom security chip. The only good news: there is a workaround.
Following bug reports online, the impacted machines are all the newest computers – those with Apple’s own T2 security chip:
he T2 in Apple’s words “is Apple’s second-generation, custom silicon for Mac. By redesigning and integrating several controllers found in other Mac computers—such as the System Management Controller, image signal processor, audio controller, and SSD controller—the T2 chip delivers new capabilities to your Mac.”
The problem is, it appears that this new chip has introduced glitches on a wide variety of external audio hardware from across the pro audio industry, thanks to a bug in Apple’s software. When your Mac updates its system clock, dropouts and glitches appear in the audio stream. (Any hardware with a non-default clock source appears to be impacted. It’s a good bet that any popular external audio interface may exhibit the problem.)
The workaround is fairly easy: switch off “Set date and time automatically” in System Preferences.
But more alarming is that this is another serious quality control fumble from Apple. The value proposition with Apple always been that the company’s control over its own hardware, software, and industrial engineering meant a more predictable product. But when Apple botches the quality of its own products and doesn’t test creative audio and video use cases, that value case quickly flips. You’re sacrificing choice and paying a higher price for a product that’s actually worse.
Apple’s recent Mac line have also come under fire for charging a premium price while sacrificing things users want (like NVIDIA graphics cards, affordable internal storage, or extra ports). And on the new thin MacBook and MacBook Pro lines, keyboard reliability issues.
Before Windows users start gloating, of course, PCs can have reliability issues of their own. They’re just distributed across a wider range of vendors – which is part of the reason some musicians sought out Apple in the first place.
Regardless, Apple needs to test and address these kinds of issues. Apple’s iPad Pro line is fantastic and essentially unchallenged because of its unique software ecosystem and poor low-cost PC or Android tablet options. But the Mac has to compete with increasingly impressive PC laptops and desktop machines at low costs, and a Windows operating system that has improved its audio plumbing (to say nothing of the fact that Linux now lets you run tools like Bitwig Studio and VCV Rack). And that’s why competition is a good thing – you might be happier with a different choice.
Anyway, if you do have one of these machines, let us know if you’ve been having trouble with this issue and if this workaround (hopefully) solves your problem.
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The iPad finally gets a dedicated port for connectivity, as you’d find on a “desktop” computer – and it’s loaded with potential uses, from power to music gear. Let’s break down exactly what it can do.
“USB-C” is a port type; it refers to the reversible, slim, oval-shaped connector on the newest gadgets. But it doesn’t actually describe what the port can do as far as capabilities. So initially, Apple’s reference to the “USB-C” port on the latest iPad Pro generation was pretty vague.
Since then, press have gotten their hands on hardware and Apple themselves have posted technical documentation. Specifically, they’ve got a story up explaining the port’s powers:
Now, keep in mind the most confusing thing about Apple and USB-C is the two different kinds of ports. There’s a Thunderbolt-3 port, as found on the high-end MacBooks Pro and the Mac mini. It’s got a bolt of lightning indicator on it, and is compatible with audio devices like those from Universal Audio, and high-performance video gadgetry. And then there’s the plain-vanilla USB-C port, which has the standard USB icon on it.
All Thunderbolt 3 ports also double as USB-C ports, just not the other way around. The Thunderbolt 3 one is the faster port.
Also important, USB-C is backwards compatible with older USB formats if you have the right cable.
So here’s what you can do with USB-C. The basic story: do more, with fewer specialized adapters and dongles.
You can charge your iPad. Standard USB-C power devices as well as Apple’s own adapter. Nicely enough, you might even charge faster with a third-party adapter – like one you could share with a laptop that uses USB-C power.
Connect your iPad to a computer. Just as with Lightning-to-USB, you can use USB cables to connect to a USB-C port or older standard USB-A port, for charge and sync.
Connect to displays, projectors, TVs. Here you’ve got a few options, but they all max out at far higher quality than before:
High end video makes the new iPad Pro look indispensable as a delivery device for many visual applications – including live visuals. It’s not hard to imagine people carrying these to demo high-end graphics with, or even writing custom software using the latest Apple APIs for 3D graphics and using the iPad Pro live.
Connect storage – a lot of it. Fast. USB-C is now becoming the standard for fast hard drives – USB 3.1/3.2. That theoretically allows for up to 2500 MB/s data access, and Apple says the iPad Pro will now work with 1 TB of storage. I’ve asked them for more clarification, but basically, yes, you can plug in big, fast storage and use it with your iPad, not limiting yourself to internal storage capacity. So that’s a revelation for pros, especially when using the iPad as an accessory to process video and photos and field recordings on the go.
Play audio. There’s no minijack audio output (grrr), but what you do get is audio playback to USB-C audio interfaces, docks, and specialized headphones. There’s also a USB-C to 3.m mm headphone jack adapter, but that’s pretty useless because it doesn’t include power passthrough – it’s a step backward from what you had before. Better to use a specialized USB-C adapter, which could also mean getting an analog audio output that’s higher quality than the one previous included internally on the iPad range.
And of course you can use AirPlay or Bluetooth, though it doesn’t appear Apple yet supports higher quality Bluetooth streaming, so wires seem to win for those of us who care about sound.
Oh, also interesting – Apple says they’ve added Dolby Digital Plus support over HDMI, but not Dolby Atmos. That hints a bit at consumer devices that do support Atmos – these are rare so far, but it’ll be interesting to watch, and to see whether Apple and Dolby work together or compete in this space.
Speaking of audio and music, though, here’s the other big one:
Work with USB devices. Apple specifically calls out audio and MIDI tools, presumably because musicians remain a big target Pro audience. What’s great here is, you no longer have the extra Lightning to USB “Camera” adapter required on older iPads, which was expensive and only worked with the iPad, and you should be free of some of the more restrictive electrical power capabilities of those past models.
You could also use a standard external keyboard to type on, or wired Ethernet – the latter great for wired use of applications like Liine’s Lemur.
The important thing here is there’s more bandwidth and more power. (Hardware that draws more power may still require external power – but that’s already true on a computer, too.)
The iPad Pro is at last closer to a computer, which makes it a much more serious tool for soft synths, controller tools, audio production, and more.
Charge other stuff. This is also cool – if you ever relied on a laptop as a mobile battery for phones and other accessories, now you can do that with the USB-C on the iPad Pro, too. So that means iPhones as well as other non-Apple phones. You can even plug one iPad into another iPad Pro.
Thunderbolt – no. Note that what you can’t do is connect Thunderbolt hardware. For that, you still want a laptop or desktop computer.
What about Made for iPhone? Apple’s somewhat infamous “MFI” program, which began as “Made for iPod,” is meant to certify certain hardware as compatible with their products. Presumably, that still exists – it would have to do so for the Lightning port products, but it seems likely certain iPad-specific products will still carry the certification.
That isn’t all bad – there are a lot of dodgy USB-C products out there, so some Apple seal of approval may be welcome. But MFI has hamstrung some real “pro” products. The good news as far as USB-C is, because it’s a standard port, devices made for particular “pro” music and audio and video uses no longer need to go through Apple’s certification just to plug directly into the iPad Pro. (And they don’t have to rely on something like the Camera Connection Kit to act as a bridge.)
Apple did not initially respond to CDM’s request for comment on MFI as it relates to the USB-C port.
MacStories tests the new fast charging and power adapter.
9to5Mac go into some detail on what works and what doesn’t (largely working from the same information I am, I think, but you get another take):
What can you connect to the new iPad Pro with USB-C?
And yeah, this headline gives it away, but agree totally. Note that Android is offering USB-C across a lot of devices, but that platform lacks some of the support for high-end displays and robust music hardware support that iOS does – meaning it’d be more useful coming from Apple than coming from those Android vendors.
The post The new iPad Pro has a USB-C port – so what can it do, exactly? appeared first on CDM Create Digital Music.
Apple’s new iPad Pro again establishes the high-end of Apple’s tablet line. But it also reveals some significant changes that iPad-using musicians will notice – USB-replaces Lightning, and the headphone jack and home button are gone.
Apple’s own marketing reveals something of how they think of computing – “a magical piece of glass that does everything you need.” And in that regard, the new iPad continues Apple’s leadership both in quality of display and the computational and graphics horsepower underneath. The iPad Pro has a dramatically better display, and dramatically faster hardware to power it, both of which will benefit creative apps including music and visual creation. These are the high-end models – US$799 and up for the smaller model starting at 64GB, $1149 for the bigger display.
The chip in this case is the A12X Bionic, which boosts all three categories of hardware performance we’re now seeing in mobile – CPU/computation, GPU/graphics, and now machine learning-specific optimizations. Apple has also vastly improved their Pencil for those using that. Most notably, you don’t have that awkward problem of charging with the pencil balanced from a Lightning port; you can just magnetically attach it to your iPad and it charges automatically. There’s a new keyboard design, too, which is also welcome. (I prefer my Logitech keyboard to Apple’s offering on my older iPad Pro; we’ll see if this time round, the first-party offering is more competitive.)
The boosted performance comes at a nice time for Apple apps, as Adobe ships full-blown Photoshop and promises an augmented reality platform next year.
About that port: now in place of Lightning, you get a USB-C port. The good news about this is, you get a single port for connectivity and charging. And it’s the same one you’d use with your later-generation MacBook (or newer PC).
The bad news is, there’s only one port. That means dongles not only for USB-C use, but also you’ll need an adapter that has pass-through charging if you want to charge your iPad and use accessories. Lightning-based accessories are also out.
Oh yeah, “USB-C” – a phrase which is utterly confusing, since it describes the connector but not what the connector implements. (I will reach out to Apple for comment on that.) We do know there’s support for advanced external displays, but that requires … still more dongles. (“Up to 4K through USB-C Digital AV Multiport Adapter and USB-C VGA Multiport Adapter,” sold separately.)
And Apple has eliminated the headphone jack. That’s defensible I think on a phone, which has limited space and benefits from better water resistance. On a hefty tablet, though, it’s inconvenience without any real purpose.
This doesn’t mean the end of iPads for audio use – you just add an adapter. But it adds some additional resistance for pro users. And I remain puzzled as to why Apple doesn’t offer its own more innovative pro solution based on USB-C, other than a bunch of plain-vanilla but very-expensive adapters.
There’s another, subtler problem. For a lot of us, one of the big use cases for the iPad is use as a control surface for other apps. If you’re using an iPad onstage, though, one of the first things you’d want to do is disable all those gestures, so you don’t accidentally trigger them while running your live show or jamming. Since the new iPad Pro eliminates the dedicated home button, that’s no longer an option – and the upward swipe for the home button means you’re liable to accidentally exit your controller app. That’s pretty unpleasant if you’re onstage.
All of this could be another reason to consider something like a Windows touch-enabled device instead of an iPad Pro, particularly at the high end. $300-400 iPads are just phenomenally better than anything running Windows or Android right now, so there it’s no contest. But at the price point of the high-end iPads Pro, you might want to do some pros/cons with Windows.
And I don’t expect this news to go over terribly well, because it’s coming atop a year that left anyone looking for high-spec Mac desktops in the cold … again. So you get some utterly gorgeous iPads, but they’re still port-challenged. And you get updated MacBook and Mac mini, but still favoring slimness and battery life over high-end specs.
Apple has hinted there’s more in the pipeline, but it seems that we’ll see those results some time next year. In the meantime, some iOS developers I know are taking a more serious look at competing platforms – but that may be for the best, anyway.
Heavy iPad users I’m sure will want these, and if you’ve been putting off Mac mini or slim MacBook purchases, now you finally can make your move. Just expect some added griping from pro users about losing ports, especially when there’s not a clear immediate benefit in trade.
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Apple has updated its Logic Pro X music production application for Mac. Version 10.4.2 of Logic Pro X comes with support for external storage of the Sound Library, Smart Tempo with multi-track recordings, Alchemy improvements and more. Logic Pro X is the most advanced version of Logic ever. Sophisticated tools for professional songwriting, editing, and […]
The update features a variety of new features and enhancements, plus bug fixes and stability improvements. … Read More Logic Pro Updated With New Features & Performance Improvements
The new Logic adds multi-track Smart Tempo, and sorely needed external storage of sounds, among other improvements – and live performance-friendly MainStage syncs up with Logic’s latest instruments, effects, and features.
Note that Mojave actually isn’t specifically mentioned in these updates – but pro audio users will, as always, want to move nice and slow with major OS updates to let hardware and software developers catch up and find any issues.
But existing Logic users should grab this one. Here’s the big one: if you’re running Logic on a machine that’s low on hard disk space (raises hand), you can now move your Logic Sound Library to an external storage device. So while 10.4 did add improvements for choosing what to install and what not to install, this is … possibly even better, because you can just buy a big, cheap drive and not sweat it at all.
Smart Tempo was a fascinating idea in 10.4, but now it’s actually fleshed out – so multi-track recordings, MIDI data, and imported stems now can all work with flexible time, without a metronome. (That is, they can both be a source or a target.)
Another overdue but important improvement: automation points can align vertically.
None of that will make you more creative, but Alchemy could. It’s an instrument that’s one of the best reasons to use Logic at the moment, even if we’re all sad it’s no longer a plug-in. And if you weren’t already importing audio into its powerful engine, now’s a good time to start, with a workflow that lets you choose how the engine will play that audio right as you drag it in.
The word from Apple:
• The Sound Library can be relocated to an external storage device
• Smart Tempo can analyze tempo data across multi-track recordings to define the Project Tempo
• Imported multi-track stems can follow or define Project Tempo
• Smart Tempo now analyzes the tempo of MIDI performances recorded without a metronome
• Alchemy provides drag and drop hot zones that let you select re-synthesis and sampling options while importing audio
• Alchemy allows numerical editing of parameter values
• Dragging one automation point over another now aligns them vertically
• New mixer mode allows channel strip fader and pan controls to be used to set send level and pan
• Automatic Slurs can be applied to selected notes in the Score Editor
• Add a photo to track or project notes to help remember key session details or studio hardware settings
• This update also contains numerous stability and performance improvements
Now we’re just waiting on a release that finally cleans up some of the older effects and instruments in Logic’s library – one by one, we’re getting there. (Sculpture and Space Designer gladly got a big refresh in 10.4!)
MainStage now syncs up with the latest Logic, though it’s a shame these releases are not in (word of the week) “lockstep.”
So the following list is so long for MainStage because it’s partly catch-up with Logic 10.4’s various additions. That is a big deal for MainStage, because 10.4 included a bunch of effects and instruments.
This also means MainStage could be a go-to if you just want to jam with those toys and don’t care particularly about Logic – or, for that matter, even a DAW, period.
The “3.4” version number gives you a clue that this is the bigger of these updates:
• Channel Strip MIDI input inspector allows any MIDI CC data to be filtered, transformed or passed through
• Text notes can be added to the bottom of channel strips
• The Metronome is now fully configurable, with separate settings for Bar, Group, Beat, and Division
• This update also contains numerous stability and performance improvements
• The Sound Library can be relocated to an external storage device
• 2 vintage brush kits for Drum Kit Designer
• More than 800 new loops in a variety of instruments and genres
• New Visions library for Alchemy adds 150 cinematic presets
• ChromaVerb is a sophisticated new algorithmic reverb with a colorful, interactive interface for creating rich acoustic spaces
• Space Designer offers a new design and a scalable, Retina interface
• Step FX adds rhythmic multi-effect processing using 3 powerful step sequencers and an X/Y pad
• Phat FX makes your tracks bigger and bolder using 9 effects that add warmth and punch to your sounds
• The Vintage EQ Collection provides 3 accurate models of vintage analog EQs from the 1950s to the 1970s
• Studio Strings and Studio Horns are deeply sampled, realistic ensemble instruments with custom articulation controls
• Mellotron is now available as a standalone instrument plug-in
• Retro Synth now offers 18 different filter models
• The length of individual steps in the Arpeggiator plug-in are adjustable
• Loopback now applies a small crossfade at each loop cycle to reduce the likelihood of clicks or other audio artifacts
• Alchemy provides drag and drop hot zones that let you select re-synthesis and sampling options while importing audio
• Alchemy allows numerical editing of parameter values
• Alchemy adds 12 new synthesized formant filter shapes
• Alchemy now offers a side chain input that can be used as a source for envelope followers
• Alchemy includes an automatic time align feature for improved morphing
• New additive effects in Alchemy expand the options for filtering and modulating sound
The post Logic Pro 10.4.2, MainStage 3.4: why you’ll want to update now appeared first on CDM Create Digital Music.
IK Multimedia has announced that its iRig Keys I/O 25 keyboard controller/audio interface is available in Apple Retail Stores around the globe. In addition to offering laptop and desktop compatibility, the iRig Keys I/O 25 is ideal for iPhone and iPad, thanks to the included Lighting cable connections and certified MFi compatibility. It now also […]