Ableton opens registration for Loop 2020 in Berlin

Ableton Loop 2020

Ableton has opened registration for Loop, to be held in Berlin from April 24th to April 26th, 2020. In addition to regular Summit Passes, Ableton is opening the event up to a wider audience by offering 80 Subsidized Passes (registration until October 1st). Creators interested in attending the event can register for Summit Passes, Student […]

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Where is NI headed? Some official and unofficial answers

Native Instruments has responded to our request for more clarity on recent layoffs and how this impacts their future plans. Other sources tell us there have been deep cuts into teams managing products, marketing, and design.

As I wrote late last night, NI has publicly stated they’ve cut 20% of their workforce. I should clarify that that number represents the layoffs executed just on Thursday of last week. Multiple sources have confirmed additional layoffs over the summer push the number closer to at least 150 rather than 100. This includes a leaked departure of the existing desktop TRAKTOR team in July, and additional product owners and designers, including the previous Director of Design.

This isn’t entirely a shock, though the scale and concentrated timing may be. It does seem cuts at NI were a long time coming. Native Instruments has a massive and complicated array of products, many of them now legacy products, and an over-complicated structure around them – both from a marketing and organizational standpoint. I think it’d be tough to find anyone to disagree with that, even in a week when people’s emotions are riled up by watching major layoffs.

And this isn’t just about the business – there’s a direct line to your experience using the products. If NI has too many products and a complicated organization that makes it hard for people to work together, that impacts users. It means it’s tough to execute new ideas and make the tools you use better.

It also stands to reason that even in any significant reorganization means staffing changes and cuts. The questions customers and partners might ask then is – why these cuts, why so deep, why now, and what’s the plan going forward?

The picture I’ve gotten from Native Instruments officially is convoluted. NI says they’re working on an integrated platform, but the cuts have hit UI, UX, design, and engineering, and late in the apparent timeline for whatever project that would be. We’re also now in year three of NI’s push to get us to think about services, but we’re not much closer to understanding what that’s supposed to mean than when we started. Here are some landmarks in that timeline:

March 2017: NI acquires Metapop, founded by former Beatport CEO Matthew Adell. Adell becomes Chief Digital Officer.

October 2017: EUR50 million in investment from a private equity firm focusing on digital services growth.

January 2018: NI reveals Sounds.com.

August 2018: Adell is out as Chief Digital Officer. (I believe this role also is eliminated at the same time.)

July-August 2019: Roughly 150 people, or 30% of the workforce, laid off. 20% are cut on August 29 in a single day.

The Thursday round of layoffs are part of a string of changes through 2019, many as high as Director level – including, to be fair, some hiring as well as firing. The main question I had is, beyond CEO / co-founder Daniel Haver and Chief Innovation Officer / President Mate Galic, who is running the new product effort, now that existing leadership of Traktor and Komplete are gone and the Chief Digital Officer is almost a distant memory.

That person appears to be Nicholas Goubert, who has this year gone from VP Digital Services to VP of Products to – as of this month – Chief Product Officer. Streamlining the organization under a single product leader instead of separating digital/services from the organization at least makes sense. It means NI is realigning themselves as a services-driven company.

The obvious parallel would be to a company like Adobe, although while Adobe offers extensive services, it has kept a bunch of complex product teams and silos. In fact, that parallel itself may be apt – Adobe’s complexity reflects the fragmented and specific needs of designers. Musicians are even more particular, which speaks to the difficulty of this process. (And… I’m not sure all of you are entirely in love with Adobe, either.)

The business of being NI is selling stuff to us music makers, though, so – what service? Do we want it?

NI’s responses don’t give me a much more solid grasp of what they have in mind or how they intend to execute it. (And as you see in the timeline above, they’re effectively announcing the business structure in September 2019 that delivers the services they first talked about at the start of 2017.)

But they at least confirm that they’re not exiting hardware or the DJ market, contrary to rumors, and that the future services are intended to connect to products you use now. Note that saying “we’re committed to Komplete” doesn’t also mean something like Reaktor. Those silos actually appear to remain. I’d be optimistic about something like Reaktor, which powers tons of sounds and products.

So I don’t think you should panic about any major products, based on what we’re seeing here. I can also confirm that some core teams are unaffected – like NKS. And for at least one vision of where NI intend to go, even if it’s one that’s been out for a while, NKS’ idea of integrating sounds, control, software, and hardware across an ecosystem of partners is definitely one glimpse:

https://www.native-instruments.com/en/specials/komplete/this-is-nks/

Here are official answers from NI to CDM:

CDM: If Native is building a new platform, why were resources cut?

NI: Our new organization aims to break down functional and brand silos that have developed over time through the continuous expansion of our portfolio. Given our broad spectrum of products and the overlap between roles, it means that certain areas of product development are affected more than others by the redundancies. In the past, we have simply been doing too much at the same time and this strategic change as well as internal remapping of talent will allow us to move forward in a more effective and collaborative way.

With the focus on a platform strategy, do users need to be concerned about support for and investment in existing products?

We are fully committed to our existing brands Komplete, Maschine and Traktor. The reason why we are focusing on a platform strategy is actually to improve the experience for all users of our products. We strongly believe that by improving accessibility and usability of our portfolio, we will be able to provide an enhanced and more cohesive experience, both for existing and new customers. Rather than releasing more and more products, we want to ensure that users are getting the most out of our current products through a connected and unified experience.

Will Native Instruments continue to release integrated hardware?

Creating deeply integrated experiences between hardware and software remains at the core of our vision. However, we want to deliver more value to users of our hardware by implementing new features in the software that will allow for a better overall experience of our ecosystem.

What about the future of Traktor?

We continue to be fully committed to our DJ platform Traktor and its passionate users. Also within the DJ domain, we are focusing on improving the software experience, building on the creative and modular legacy of Traktor for both desktop and mobile. Supporting this, we are also continuing to evaluate the right accompanying hardware products. In fact, Traktor users can expect a new hardware controller this year.

Okay, so the most we can come out of this is, Traktor hardware and products remain. The leaked firing of the Traktor desktop team suggests that future Traktor products will take a different form, and won’t be based on the legacy Traktor codebase (which is what powers Traktor 3).

Other than that, we mostly have to wait.

I wish the new teams at NI the best. Before the layoffs, I’d heard from the current Metapop team, wanting to show what they’re working on. And with SoundCloud failing to deliver innovation for creators, and Alihoopa dead (the Propellerhead-created online music making service, later spun off), there’s a vast space for someone to show a way of using social features for music making.

However, I can only echo the overwhelming buzz I’m hearing from the larger community. Large layoffs are unsettling, not only because of the people lost, but because of the presumed disruption to the organization. Some talent in music tech is very specific – and the departure of these 150+ NI employees over recent months has competitors eager to hire. (Behringer went as far as posting their headhunting call publicly; other companies – inside and outside this industry – are being a bit more discreet.)

For now, what Native Instruments are announcing is mainly layoffs, not products. Their main job now, to regain trust after a shaky end to this summer, would be to turn that begin to say how this relates to the people who rely on them.

I know a lot of you are deeply invested in this company – some even in your businesses as partners as well as in your music making careers or passions. I’ll do my best to keep you informed.

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Industrial Strength releases Berlin Hard Techno & Experimental Hip Hop sample pack

Industrial Strength Berlin Hard Techno

Industrial Strength Samples has released a new collection of German style Techno sounds with its Berlin Hard Techno sample pack. Expect to find 23 jam packed Industrial Strength Loop Kits for total control over your Loops. Our system of providing the most usable content and giving you total control really takes our packs to the […]

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Puremagnetik releases Kleine Stücke free sound pack of tape collages

Puremagnetik HAND

Puremagnetik has announced the release of Kleine Stücke, a free sound pack featuring a collection of small sketches and experiments by Berlin-based producer HAND. A master of analog tape sound design, HAND has generously made available to Puremagnetik a collection of over 20 textural pieces for sound artists and music producers to use – royalty […]

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You can make music with test equipment – Hainbach explains

Before modulars became a product, some of the first electronic synthesis experiments made use of test equipment – gear intended to make sound, but not necessarily musically. And now that approach is making a comeback.

Hainbach, the Berlin-based experimental artist, has been helping this time-tested approach to sound reach new audiences.

I actually have never seen a complete, satisfying explanation of the relationship of abstract synthesis, as developed by engineers and composers, to test gear. Maybe it’s not even possible to separate the two. But suffice to say, early in the development of synthesis, you could pick up a piece of gear intended for calibration and testing of telecommunications and audio systems, and use it to make noise.

Why the heck would you do that now, given the availability of so many options for synthesis? Well, for one – until folks like Hainbach and me make a bunch of people search the used market – a lot of this gear is simply being scrapped. Since it’s heavy and bulky, it ranges from cheap to “if you get this out of my garage, you can have it” pricing. And the sound quality of a lot of it is also exceptional. Sold to big industry back in a time when slicing prices of this sort of equipment wasn’t essential, a lot of it feels and sounds great. And just like any other sound design or composition exercise that begins with finding something unexpected, the strange wonderfulness of these devices can inspire.

I got a chance to play a few days with the Waveform Research Centre in Rotterdam’s WORM, a strange and wild collection of these orphaned devices lovingly curated by Dennis Verschoor. And I got sounds unlike anything I was used to. It wasn’t just the devices and their lovely dials that made that possible – it was also the unique approach required when the normal envelope generators and such aren’t available. Human creativity does tend to respond well to obstacles.

Whether or not you go that route, it is worth delving into the history and possibilities – and Hainbach’s video is a great start. It might at the very least change how you approach your next Reaktor patch, SuperCollider code, synth preset, or Eurorack rig.

Previously:

Immerse yourself in Rotterdam’s sonic voltages, in the WORM laboratory

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In Adversarial Feelings, Lorem explores AI’s emotional undercurrents

In glitching collisions of faces, percussive bolts of lightning, Lorem has ripped open machine learning’s generative powers in a new audiovisual work. Here’s the artist on what he’s doing, as he’s about to join a new inquisitive club series in Berlin.

Machine learning that derives gestures from System Exclusive MIDI data … surprising spectacles of unnatural adversarial neural nets … Lorem’s latest AV work has it all.

And by pairing producer Francesco D’Abbraccio with a team of creators across media, it brings together a serious think tank of artist-engineers pushing machine learning and neural nets to new places. The project, as he describes it:

Lorem is a music-driven mutidisciplinary project working with neural networks and AI systems to produce sounds, visuals and texts. In the last three years I had the opportunity to collaborate with AI artists (Mario Klingemann, Yuma Kishi), AI researchers (Damien Henry, Nicola Cattabiani), Videoartists (Karol Sudolski, Mirek Hardiker) and music intruments designers (Luca Pagan, Paolo Ferrari) to produce original materials.

Adversarial Feelings is the first release by Lorem, and it’s a 22 min AV piece + 9 music tracks and a book. The record will be released on APR 19th on Krisis via Cargo Music.

And what about achieving intimacy with nets? He explains:

Neural Networks are nowadays widely used to detect, classify and reconstruct emotions, mainly in order to map users behaviours and to affect them in effective ways. But what happens when we use Machine Learning to perform human feelings? And what if we use it to produce autonomous behaviours, rather then to affect consumers? Adversarial Feelings is an attempt to inform non-human intelligence with “emotional data sets”, in order to build an “algorithmic intimacy” through those intelligent devices. The goal is to observe subjective/affective dimension of intimacy from the outside, to speak about human emotions as perceived by non-human eyes. Transposing them into a new shape helps Lorem to embrace a new perspective, and to recognise fractured experiences.

I spoke with Francesco as he made the plane trip toward Berlin. Friday night, he joins a new series called KEYS, which injects new inquiry into the club space – AV performance, talks, all mixed up with nightlife. It’s the sort of thing you get in festivals, but in festivals all those ideas have been packaged and finished. KEYS, at a new post-industrial space called Trauma Bar near Hauptbahnhof, is a laboratory. And, of course, I like laboratories. So I was pleased to hear what mad science was generating all of this – the team of humans and machines alike.

So I understand the ‘AI’ theme – am I correct in understanding that the focus to derive this emotional meaning was on text? Did it figure into the work in any other ways, too?

Neural Networks and AI were involved in almost every step of the project. On the musical side, they were used mainly to generate MIDI patterns, to deal with SysEx from a digital sampler and to manage recursive re-sampling and intelligent timestretch. Rather then generating the final audio, the goal here was to simulate musician’s behaviors and his creative processes.

On the video side, [neural networks] (especially GANs [generative adverserial networks]) were employed both to generate images and to explore the latent spaces through custom tailored algorithms, in order to let the system edit the video autonomously, according with the audio source.

What data were you training on for the musical patterns?

MIDI – basically I trained the NN on patterns I create.

And wait, SysEx, what? What were you doing with that?

Basically I record every change of state of a sampler (i.e. the automations on a knob), and I ask the machine to “play” the same patch of the sampler according to what it learned from my behavior.

What led you to getting involved in this area? And was there some education involved just given the technical complexity of machine learning, for instance?

I always tried to express my work through multidisciplinary projects. I am very fascinated by the way AI approaches data, allowing us to work across different media with the same perspective. Intelligent devices are really a great tool to melt languages. On the other hand, AI emergency discloses political questions we try to face since some years at Krisis Publishing.
I started working through the Lorem project three years ago, and I was really a newbie on the technical side. I am not a hyper-skilled programmer, and building a collaborative platform has been really important to Lorem’s development. I had the chance to collaborate with AI artists (Klingemann, Kishi), researchers (Henry, Cattabiani, Ferrari), digital artists (Sudolski, Hardiker)…

How did the collaborations work – Mario I’ve known for a while; how did you work with such a diverse team; who did what? What kind of feedback did you get from them?

To be honest, I was very surprised about how open and responsive is the AI community! Some of the people involved are really huge points of reference for me (like Mario, for instance), and I didn’t expect to really get them on Adversarial Feelings. Some of the people involved prepared original contents for the release (Mario, for instance, realised a video on “The Sky would Clear What the …”, Yuma Kishi realized the girl/flower on “Sonnet#002” and Damien Henry did the train hallucination on “Shonx – Canton” remix. With other people involved, the collaboration was more based on producing something together, such a video, a piece of code or a way to explore Latent Spaces.

What was the role of instrument builders – what are we hearing in the sound, then?

Some of the artists and researchers involved realized some videos from the audio tracks (Mario Klingemann, Yuma Kishi). Damien Henry gave me the right to use a video he made with his Next Frame Prediction model. Karol Sudolski and Nicola Cattabiani worked with me in developing respectively “Are Eyes invisible Socket Contenders” + “Natural Readers” and “3402 Selves”. Karol Sudolski also realized the video part on “Trying to Speak”. Nicola Cattabiani developed the ELERP algorithm with me (to let the network edit videos according with the music) and GRUMIDI (the network working with my midi files). Mirek Hardiker built the data set for the third chapter of the book.

I wonder what it means for you to make this an immersive performance. What’s the experience you want for that audience; how does that fit into your theme?

I would say Adversarial Feelings is a AV show totally based on emotions. I always try to prepare the most intense, emotional and direct experience I can.

You talk about the emotional content here and its role in the machine learning. How are you relating emotionally to that content; what’s your feeling as you’re performing this? And did the algorithmic material produce a different emotional investment or connection for you?

It’s a bit like when I was a kid and I was listening at my recorded voice… it was always strange: I wasn’t fully able to recognize my voice as it sounded from the outside. I think neural networks can be an interesting tool to observe our own subjectivity from external, non-human eyes.

The AI hook is of course really visible at the moment. How do you relate to other artists who have done high-profile material in this area recently (Herndon/Dryhurst, Actress, etc.)? And do you feel there’s a growing scene here – is this a medium that has a chance to flourish, or will the electronic arts world just move on to the next buzzword in a year before people get the chance to flesh out more ideas?

I messaged a couple of times Holly Herndon online… I’m really into her work since her early releases, and when I heard she was working on AI systems I was trying to finish Adversarial Feelings videos… so I was so curious to discover her way to deal with intelligent systems! She’s a really talented artist, and I love the way she’s able to embed conceptual/political frameworks inside her music. Proto is a really complex, inspiring device.

More in general, I think the advent of a new technology always discloses new possibilities in artistic practices. I directly experienced the impact of internet (and of digital culture) on art, design and music when I was a kid. I’m thrilled by the fact at this point new configurations are not yet codified in established languages, and I feel working on AI today give me the possibility to be part of a public debate about how to set new standards for the discipline.

What can we expect to see / hear today in Berlin? Is it meaningful to get to do this in this context in KEYS / Trauma Bar?

I am curious too, to be honest. I am very excited to take part of such situation, beside artists and researchers I really respect and enjoy. I think the guys at KEYS are trying to do something beautiful and challenging.

Live in Berlin, 7 June

Lorem will join Lexachast (an ongoing collaborative work by Amnesia Scanner, Bill Kouligas and Harm van den Dorpel), N1L (an A/V artist, producer/dj based between Riga, Berlin, and Cairo), and a series of other tantalizing performances and lectures at Trauma Bar.

KEYS: Artificial Intelligence | Lexachast • Lorem • N1L & more [Facebook event]

Lorem project lives here:

http://www.studio-frames.com

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Someone built a strangely accurate Berghain in Minecraft

From Garderobe to dark rooms to toilets to dance floors, jbkrauss has lovingly built a Minecraft recreation of Be– uh, I really don’t want this to be taken down. Of some Berlin club. Looks like Tresor, probably.

Anyway, this strangely Tresor-ish Berlin club sure does, let’s say, lend itself to the cubic block architecture of Minecraft. (Always said that place was really the Borg cube, on so many levels.) Watch:

ceiling is quite high

No doubt it is.

No Halle, but you do get an Eisbar. Erm, sorry – this is definitely not that club. Some club that has something up some stairs. Maybe it’s fourbar at Tresor. Yes.

I have no doubt that when we’re all stuck in an old age home, we will be visiting techno festivals and clubs inside some sort of virtual reality, whether it’s this in Berlin, or a VR Movement Festival, or MUTEK from our retirement home. Here’s our future. So we better start mining materials.

Source: posted by the creator to the techno subreddit today.

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10 hours of live drones celebrate Drone Day, a noise round the world

Ready to drone the f*** out? Here’s your own personal all-night chillout stage, full of ten hours of drones. It’s all part of a growing international annual celebration of drone sounds.

Oh sure, if you’re American you probably had Memorial Day weekend on the mind last weekend. But there was another holiday, too, dedicated to ambient and experimental music.

“Every year we make a noise together that stretches around the world,” proclaim the organizers on the site.”The answer comes through tiny vibrations in our skin and between our bones,” they say. “Gather and drone with friends, with the public, or alone (though you are never truly alone in the drone).”

Drone, community, and experimental sounds are all welcome. The ritual began a few years ago with organizers Marie Claire LeBlanc Flanagan and Weird Canada. This year’s edition had some 60 drone events worldwide.

But if you missed Drone Day on Saturday, don’t worry – you didn’t miss out. We’ve got a full ten hours recorded (and streamed live) in Berlin for your droning needs.

The details of this broadcast, plus the (very lovely) performing lineup:

For Drone Day, May 25th 2019, a live studio broadcast and deep listening session was held in Berlin with funding support from the Musicboard Berlin GmbH. An audio broadcast was also streamed with kind thanks to Radio nunc from 14.00-22.00CET.

0:00:00 improvisation with diane + vida vojić
0:31:00 DuChamp
1:13:00 sn(50)
1:58:00 -akis
2:22:30 adsx
3:34:10 vida vojić
4:28:31 improvisation with diane + DuChamp
5:15:30 Auguste + Nina Guo
5:55:30 Nina Pixel
6:58:32 Inter Lineas
7:44:05 improvisation with diane + Alexandra Macià + sn(50)

It’s not actually shot in black and white murk; we just live like that in Berlin – it follows us around, like a fog.

Happy droning.

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Enter the freaky trippy acid 90s German synth world of Air Liquide

If you need a break from buttoned-up techno, dance music as business and fashion statement and morose wallpaper – take a holiday with some “trippy mindfkk-muzzikkk.” Here, we’ve got 170 tracks from 1991 Cologne to today to get utterly weird.

In 1990s Cologne, if the techno scene was spread too thin, you could just manufacture a few dozen aliases and DIY the whole thing. At least that seems to be the approach taken by our friends Air Liquide, aka Cem Oral and Ingmar Koch, and a half dozen or so core artists – a band of buddies making weirdo sounds. See the full alias list at bottom, but DJ DB (aka DB Burkeman) traced the history of the duo for the now-defunct THUMP from VICE:

DB’s No School Like the Old Skool: Air LiquideMeet the German analogue techno duo that rocked the 90s underground with a hundred different pseudonyms.

Now, just when you thought it was safe to go back to Germany, Air Liquide have returned to make European electronics mindfkked again.

We’ve got over 16 hours – 170 tracks – on streaming services like Spotify, chronicling the evolution (or whatever it was) of Air Liquide from 1991 through today. The sounds are futuristic, spacey, hyperactive, bizarre – everything in turns. You know you need some broken ultra-fast acid piping through Spotify on your next workout, of course:

via Spotify playlist

Details:


“AIR LIQUIDE – almost complete” – spotify playlist with over 16 hours of trippy mindfkk-muzzikkk

It includes, for instance, tracks inspired by the TV show Robot Wars:

Or here’s a track compiled by Loveparade founder Dr. Motte:

If you like what you hear, you can download those releases now, on iTunes:
https://itunes.apple.com/us/artist/air-liquide/5352330#see-all/full-albums

and on Beatport:
https://www.beatport.com/artist/air-liquide/7230/releases

But in addition to that history, their label Blue is back.

Maybe this comes at an ideal time. With so many records sounding like generational loss – copies of copies of 90s records, watered down and sanitized and fed through Instagram – the new Air Liquide project is both real media archaeology and real invention. You get remasters and rereleases of the actual original records, and – this is important – they’re making new stuff.

Air Liquide are back.

So albums like Liquid Air and Mercury EP are returning on colored vinyl and cheap-for-everybody digital. But you can also expect new creations, like a mini-album called “ALTR” which they’ve let CDM know they’re finishing now with German rave legend t.raumschmiere. And there’s upcoming collaboration with American poet Mary S. Applegate – yes, the cousin of Christina Applegate – later this year, along with other releases.

There’s even some unreleased 1992-93 era stuff in store, they tell us.

They’re also acting as our guides through other freaky sounds, as on this new Spotify playlist “Der lärm der stille“.

Included is “some crazy tripmusic we love – paired with some of our own brain fkk trax” – up to 94 tracks and over 8 hours so far, from around the world and the years:

Their favorite machines

One thread through all this music is a real, profound love for sound and electronics – and synths and noisemakers and effects, like, everywhere.

CDM asked for some of the duo’s favorite stuff, and here’s what they’ve come up with:

dr walker:
drummachines:
erica synths technosystem
akai mpc3000 (modded)
akai mpc60 mk 1 (modded)
ensoniq asr x (modded)
superpocketoperator build by doc analog with 2x teenage engineering po32, ipad with patterning2 and erica synths fusion valve filters. all in an old army flightcase
roland tr8s
endorphin.es black noir with twisted electrons crazy8beats

synths
acd666
polyend medusa
erica synths liquid sky dada noise system
acl system 1
native instruments thrill
erica synths bassline
twisted electrons therapkid
gamechanger audio motorsynth
izotope iris 2

effects:
ninja tune zendelay
erica synths & gamechanger audio plasmadrive
bastl instruments dark matter
crazy tube circuits stereo splash mk III
snazzy fx wownflutter
catalinbread csidman

on the wishlist:
sequential rev2
korg prologue 16
emu e II+ (modded)
roland 750 (modded)
superlatives sb1 spacebee

Postlude: namedrop this, m************:

Yeah, okay, starting a sentence with “maybe you’ve heard of” with Air Liquide could take a while if you want to check on all their aliases. From the VICE report – amazingly, possibly even incomplete:

Madonna 303, Black One, Digital Dirt Inc, Ingy-Babe, John Amok, Unit 700, Acid All Stars, Der Tote, DR. Echo, Free Radicals, Flüssige Luft, G 104, Message, Oral Experience, Alpha Unit, Basstards, The, Bionic Skank, Cipher Code, Cube 40, Denpasar, Electronic Dub, Ethik II, Even Brooklyn Grooves, Fridge Pro 1, Future Shock Project, Futuristic Dub Foundation, G.L. Posse, German Electronic Foundation, M.F.A., Mental Bazar, Multicore L.T.D., Non Toxique Lost, Outernational Steppers, Restgeraeusch, Rub-A-Slide, Set Fatale, Slime Slurps, , Time Tunnel, Titanium Steel Screws, Tone Manipulators, Trancemagma, Dzeta Walker, Ultrahigh, UMO, Vene, View Point Odyssey, Zulutronic, Black One, Digital Dirt Inc, Dr. Walker, Ingy-Babe, John Amok, 370°, Acid Force, Air Liquide, Alternate States, Atlantic Trance, Bleep, The, Brotherz In Armz, Cipher Code, Commando, The Creature, Denpasar, Dr. Walker & Electro Atomu, Dr. Walker & M. Flux, Electrochic, Electronic Dub, Elevator 101, Ermionis Phunk Crew, Ethik II, Fridge Pro 1, Future Shock Project, German Electronic Foundation, Gizz TV & Walker, Global Electronic Network, Helden Der Revolution, House Hallucinates, GEF, Khan & Walker, Lovecore, Mental Bazar, Mono-Tone, Multicore L.T.D., Pierrot Premier, Planet Love Ink, Planet Lovecore, Psychedelic Kitchen, Radiowaves, Recall IV, Red Light District, Rei$$dorf Force, Resist 101, South 2nd, Stardate 1973, Structure, Tantra-M, Technoline, Time Tunnel, Trancemagma, Trip 2001, Unbelievable, Unlimited Pleasure, Vermona, View Point Odyssey, Dr. W and X-911.

They have shared this new short bio/history with us, to give you the full story:

AIR LIQUIDE

Born out of innovation & originality, Air Liquide are for many people one of contemporary electronic music cultures most pioneering, important and inspiring projects.

Cem Oral aka Jammin Unit and Ingmar Koch (Dr.Walker) first met in 1989 in a Studio in Frankfurt Main, in Germany. As it often is when like attracts like, it wasn’t long before they recognized their mutual love, not only for experimental, abstract and lo-fi musics but also for Alien, Bigfoot, Telepathy stories of Parallel Universes and Fairytales with a somewhat darker side. So it was just a matter of time before the two were getting together in the studio at the end of their respective dayshifts, to commence their own nightshift recording sessions of abstract noise, cut-ups and experimental soundscapes.

As well as Techno itself, likewise Acid, Industrial Noise, Ernste Musik, Ambient, Kraut Rock, Space-rock, 70s Psychedelia Underground Hip Hop and Musique Concrete were all somehow present and in the mix of the evolving Air Liquide sound, sitting comfortably and perfectly at home with elements of Turkish and Arabian traditional Music’s. The production process took on board a similar innovative and pioneering approach in its fusion of Modern Dub paired with the intensity of the all important groundbreaking Roland 909, 808, 303 and 101 must have technology of the day.

In 1991, they formed Air Liquide.

The fusion that was created boldly incorporated a past it was proud of, free of revivalism or plagiarism, clearly created in and reflecting undeniably a soundscape for the here and now that proclaimed uncompromisingly and assuredly, welcome to the future!

In keeping with every other aspect of their venture, Cem and Ingmar followed their intuition and instincts rather than established tradition, and immersed themselves in freestyle jam sessions, recording the entire one or two hours that they lasted. Upon later listening it would be decided if any parts of the jam session were up to the pairs criteria to be edited out and tweeked into tracks for release.
This is the paradigm within which the Air Liquide creative process birthed “Neue Frankfurter Elektronik Schule”, their first record, released in 1991 on their own label ”Blue”. The first pressing of 1000 copies, released on coloured vinyl, sold out in the first hour after its release!

This was a remarkable achievement, for an unknown band without any direct link to the House Music Scene. Via experimentation Air Liquide reintroduced a living breathing life affirming energy into contemporary music culture, much the same as techno and house did via rave and most importantly dancing. No surprise then that in a very short space of time, accolades like ‘The true heirs to Can’, ‘The Greatful Dead of Techno’ & ‘The spearhead of German Techno’ were incoming thick and fast from the International Music press. Their mixture of Hip Hop, Psyche & Krautrock, Acid & Techno endeared them to a rapidly established and increasing fan base around the Cologne area.

Their eclecticism, originality and self respect, as apparent in a seemingly “no respect for any rules” approach endeared them to that international music press, fans and professionals alike, especially as those professionals were born of the same spirit, as it had been in their own break through years. Like attracts like, the true fans of such musics, such fusions and the spaces that are created for and by these musics, of course could and can feel that, and step up to support it without question.

Then you have guests at your live jams like Michael Rother, Holger Czukay, Luke Vibert, Helmut Zerlett, Craig Anderton, Arno Steffen, Caspar Pound, Fm Einheit. Then your 100% improvised live shows successfully bring surprise, ecstasy, the unexpected and exactly all that people are wanting from you, as well in ways they are not expecting, all in a guaranteed we deliver way, regardless however it may be presented. Then you will be invited to join the roster of USA sm:)e records, the cult sub-label of Profile, that being the label of Run DMC. Likewise in UK, being asked to release on Casper Pounds all important Rising High Records.

And when your fusion of the experimental soul of contemporary electronica and krautrock creates such a superb and flawless fusion that fans from both sound spectrums love you for it, well then one of the all time forward thinking labels ever, Harvest records, will come out of retirement and re activate solely for the purpose of releasing your recordings.

Which is exactly what happened in 1993. That happens if you mean what your doing and if what you are doing is truly valid and unquestionably relevant.

Air Liquide were inspired, moulded by and arose from within that timeless borderless creative Freezone that births truly great Sound & Vision in every respect. It is where they still reside, and it is from there that they now re-emerge to mark 3 decades of living on the frontiers of International ground breaking contemporary ahead of the curve Music, Art, and attendant Technology subcultures.

Air Liquide represent the ultimate fusion of ideals, not believing the hype, not being swayed by past or present dogmas and staying true to their innermost aims and feelings, without question. The real thing if you will. Air Liquide were since their inception in 1991, always have been and still are very much the real thing, through and through!

Modern photos by George Nebieridze; all pictures courtesy Air Liquide.

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Gorgeous electro-acoustic instruments mix sculpture and noise

Forget analog pedals or digital boxes – 10cars have made a series of electro-acoustic inventions covered in wires and springs. And they sound wild and strange.

“10cars” is a Berlin-based multimedia artist. He presented these works at the mighty trade show Superbooth, but these pieces are something else – part sculpture, part experimental noise instrument. And they’re one of the more compelling inventions to appear this month.

The lovingly handcrafted pieces meld collage with wires and springs and metal grates, as if someone were making a mouse trap and got distracted and crossed it with a kalimba and a spring reverb. These pieces are dubbed “autumn soundboxes” and range in price from 120 to 360 euros – yes, you can have your own.

10cars is part of the Liquid Sky collective (which now spans Berlin and other bits of Europe, ringleader Ingmar Koch having fled to Portugal). Liquid Sky have made some sound demos to give you a sense of what these are about.

Really lovely stuff.

You get plinks and plonks, otherworldly hums like lost Communist-era student sci film soundtracks or possibly what college radio sounds like on the planet Venus. There’s humming and creepy metallic bits and spacey madness. Well, listen:

Unrelated to anything, but I love that SoundCloud suggested this track when I was playing the sound demos.

More information (for real), plus an email address through which you can order:


lovely experimental noisemachines: 10cars “autumn soundboxes” – available 3rd week may 2019
[liquid sky]

The post Gorgeous electro-acoustic instruments mix sculpture and noise appeared first on CDM Create Digital Music.