PORTAL from Output lets you navigate granular effect chaos

PORTAL is a new granular synthesis effect plug-in from Output – and it lets you get into some serious mayhem across pitch, time, and synced tempo.

Output’s stuff has generally delivered deep, cutting-edge, futuristic sounds with pretty, easy UIs, and this is no different. You can dial up presets by category (with names like “vocals,” “stretch & smear,” “drums,” and “glitchy”). Then you can use either macro knobs and faders, plus the signature graphical portal X/Y control, or dive into a more detailed editing interface.

Macro effects and X/Y give you the spaceship control panel overview.

And there’s reason to love this particular package: PORTAL is the stuff of science fiction. Whether you’re just dialing up presets or drawing your own modulation and controls, it lets you mangle space and time the way you dreamed – not just at random, but really warping the heck out of your sounds.

I have no idea how I’d make a demo of this, but – I did wind up mangling a kind of boring groove I’d worked on into this alien world. Pick four tracks, add PORTAL to each, and go. Fun times.

And their demo:

For those not in the know: granular synthesis involves chopping up sound into tiny bits – grains – and then producing new continuous sounds by clustering lots of those pieces together as it plays back. The result can be stretching, smearing, re-pitching, and glitching and distorting sounds, warping and mangling time and frequency in the process. It’s the basic basis of a lot of re-pitch and re-time effects, as well as more specialized (and weird) effects.

Start by navigating the presets – seriously, go ahead and scroll through them, as each category has a pretty broad range.

What makes PORTAL special is a deep granular engine – combining wild-sound granular reprocessing with a built-in grain delay – all wrapped into a powerful interface. At the top level, that interface lets you just modify a couple of parameters for some major sonic effects. But dig in deeper, and you get a few key features:

  • Tempo-synced delay effects (meaning you might even just use this as a grain delay)
  • Tuning that ranges between free and tuned intervals
  • Two modulation sources with editable curves and time sync

That may not seem significant right away. But the ability to run time and pitch free (for mangled special effects) or tune it into specific beat-synced effects and tuned intervals means this can be as chaotic or as tied to the project context as you wish.

The modulation interface is also really clever. Click RNDM to generate curves. Use SYNC to adjust modulation curves to tempo. And then use a HUMANIZE option to add bits of randomization. I’d love this particular modulation editor just about anywhere.

Creating new sound designs this way is intuitive, but this is a case where even the most preset-prone will want to explore some of the presets just to find out what’s possible. Granular effects being as wide-ranging as they are, there is a certain fun to just scrolling through effects presets for happy accidents with whatever source material you have.

I think Output sell short the existing granular effects out there, which they describe as “a method that has previously been out of reach and impractical for many musicians.” There are plenty of great grain effects, and from Reaktor to iPad apps, casual musicians have often found ways of getting creative with them.

The editor interface is where the fun really starts, thanks to the ability to sync to pitch interval and tempo, easily see what you’re doing, and generate/edit your own modulation curves.

But I also mean to say, I think Output are underselling how special PORTAL is even among those other grain options. Integrating the grain delay and making modulation and pitch and time controls intuitive and accessible makes this one of the easiest sound design tools for grains I’ve seen yet. It’s especially useful as a grain delay.

Just don’t be shy trying a lot of the presets – some are way more useful or musical than others. And don’t be afraid of that editor interface: mouse over the labels for descriptions or numerical feedback on settings, and give the modulation a go.

Now you’re playing with PORTALS.

Take a tour:

Learn about how those grain controls work:

Dive into modulation:

Check it out. PORTAL is 149 EUR / USD.

https://output.com/portal

The post PORTAL from Output lets you navigate granular effect chaos appeared first on CDM Create Digital Music.

PORTAL from Output lets you navigate granular effect chaos

PORTAL is a new granular synthesis effect plug-in from Output – and it lets you get into some serious mayhem across pitch, time, and synced tempo.

Output’s stuff has generally delivered deep, cutting-edge, futuristic sounds with pretty, easy UIs, and this is no different. You can dial up presets by category (with names like “vocals,” “stretch & smear,” “drums,” and “glitchy”). Then you can use either macro knobs and faders, plus the signature graphical portal X/Y control, or dive into a more detailed editing interface.

Macro effects and X/Y give you the spaceship control panel overview.

And there’s reason to love this particular package: PORTAL is the stuff of science fiction. Whether you’re just dialing up presets or drawing your own modulation and controls, it lets you mangle space and time the way you dreamed – not just at random, but really warping the heck out of your sounds.

I have no idea how I’d make a demo of this, but – I did wind up mangling a kind of boring groove I’d worked on into this alien world. Pick four tracks, add PORTAL to each, and go. Fun times.

And their demo:

For those not in the know: granular synthesis involves chopping up sound into tiny bits – grains – and then producing new continuous sounds by clustering lots of those pieces together as it plays back. The result can be stretching, smearing, re-pitching, and glitching and distorting sounds, warping and mangling time and frequency in the process. It’s the basic basis of a lot of re-pitch and re-time effects, as well as more specialized (and weird) effects.

Start by navigating the presets – seriously, go ahead and scroll through them, as each category has a pretty broad range.

What makes PORTAL special is a deep granular engine – combining wild-sound granular reprocessing with a built-in grain delay – all wrapped into a powerful interface. At the top level, that interface lets you just modify a couple of parameters for some major sonic effects. But dig in deeper, and you get a few key features:

  • Tempo-synced delay effects (meaning you might even just use this as a grain delay)
  • Tuning that ranges between free and tuned intervals
  • Two modulation sources with editable curves and time sync

That may not seem significant right away. But the ability to run time and pitch free (for mangled special effects) or tune it into specific beat-synced effects and tuned intervals means this can be as chaotic or as tied to the project context as you wish.

The modulation interface is also really clever. Click RNDM to generate curves. Use SYNC to adjust modulation curves to tempo. And then use a HUMANIZE option to add bits of randomization. I’d love this particular modulation editor just about anywhere.

Creating new sound designs this way is intuitive, but this is a case where even the most preset-prone will want to explore some of the presets just to find out what’s possible. Granular effects being as wide-ranging as they are, there is a certain fun to just scrolling through effects presets for happy accidents with whatever source material you have.

I think Output sell short the existing granular effects out there, which they describe as “a method that has previously been out of reach and impractical for many musicians.” There are plenty of great grain effects, and from Reaktor to iPad apps, casual musicians have often found ways of getting creative with them.

The editor interface is where the fun really starts, thanks to the ability to sync to pitch interval and tempo, easily see what you’re doing, and generate/edit your own modulation curves.

But I also mean to say, I think Output are underselling how special PORTAL is even among those other grain options. Integrating the grain delay and making modulation and pitch and time controls intuitive and accessible makes this one of the easiest sound design tools for grains I’ve seen yet. It’s especially useful as a grain delay.

Just don’t be shy trying a lot of the presets – some are way more useful or musical than others. And don’t be afraid of that editor interface: mouse over the labels for descriptions or numerical feedback on settings, and give the modulation a go.

Now you’re playing with PORTALS.

Take a tour:

Learn about how those grain controls work:

Dive into modulation:

Check it out. PORTAL is 149 EUR / USD.

https://output.com/portal

The post PORTAL from Output lets you navigate granular effect chaos appeared first on CDM Create Digital Music.

Output releases Portal granular synthesis effect plugin

Output Portal

Output has announced the release of Portal, a granular synthesis FX plugin that transforms audio in a forward-thinking and musical way. Portal lets you turn your VSTs, drum samples or any live input such as vocals or guitars into infinite new possibilities. In the past, the results of granular synthesis were often chaotic and abstract. […]

The post Output releases Portal granular synthesis effect plugin appeared first on rekkerd.org.

Glitchmachines Fracture XT patchable glitch effect plugin on sale for $5 USD!

Glitchmachines Fracture XT on sale for 5 USD

Plugin Boutique has launched a sale on Fracture XT by Glitchmachines, offering over 90% off on the patchable glitch processor designed to facilitate the creation of mind-bending malfunctions, contorted articulations and evolving digital textures. FXT is based on our free & critically acclaimed Fracture plugin and builds on its strengths with the addition of a […]

The post Glitchmachines Fracture XT patchable glitch effect plugin on sale for $5 USD! appeared first on rekkerd.org.

Audiobulb releases Ambient v4.01 granular sampler instrument

Audiobulb Ambient v4

Audiobulb has announced version 4.01 of Ambient, a standalone audio processing software capable of producing radically transformed audio, sound sculpting and design. Version 4 improves and builds upon customer feedback provided by Ambient v1. It is now compatible with the latest OS X and Windows platforms and has an improved GUI. It is designed to […]

The post Audiobulb releases Ambient v4.01 granular sampler instrument appeared first on rekkerd.org.

Audio Plugin Deals adds 5 sample libraries from Rigid Audio to its Shop

Rigid Audio Aquiver 1.1

Audio Plugin Deals has announced availability of 5 Rigid Audio sample libraries in The Shop. The products include: Aquiver delivers 1000 powerful, deep and soaring granular sounds. It is ideal for movie scoring, underscore and futuristic sound design. Cinematrix delivers truly unique and inspiring sounds right out of the box. It is a state-of-the-art cinematic […]

The post Audio Plugin Deals adds 5 sample libraries from Rigid Audio to its Shop appeared first on rekkerd.org.

Audio Damage updates Quanta granular synth to v1.1, on sale for $79 USD

Audio Damage Quanta screen

Plugin Boutique has announced a flash sale on Audio Damage’s Quanta, one of the most unique granular synthesizers in the market. The synth has been updated to version 1.1, with changes including a huge reduction in “clicking” from voice stealing, usability and UI updates, and many small bug fixes. Quanta is a full-featured ten-voice true […]

The post Audio Damage updates Quanta granular synth to v1.1, on sale for $79 USD appeared first on rekkerd.org.

Native Instruments launches Straylight instrument for cinematic sound design and scoring

Native Instruments Straylight

Native Instruments has announced the release of its new granular-based Kontakt instrument Straylight, offering sound designers and film, TV, and game composers direct-to-picture performance of tones, drones, atmospheres, and transitions. Straylight combines specialized grain and sample playback modules with carefully captured sound sources, effects, and a powerful performance-based X-Y modulation matrix, allowing inspirational dynamic performance […]

The post Native Instruments launches Straylight instrument for cinematic sound design and scoring appeared first on rekkerd.org.

Glitchmachines updates Palindrome to v1.2 incl. scalable user interface

Glitchmachines Palindrome 1.2

Glitchmachines has released an update to its Palindrome granular morph plotting sampler geared toward experimental sound design. Version 1.2.0 comes with a scalable user interface, user guide refinements, some minor bugfixes and new Mac OS installers. The basic concept behind Palindrome is to fuse four granular samplers with a coordinate plotting grid and complex modulation […]

The post Glitchmachines updates Palindrome to v1.2 incl. scalable user interface appeared first on rekkerd.org.

Sinevibes Robotizer rhythmic audio granulator on sale for $14 USD!

Sinevibes Robotizer

Plugin Boutique has announced an exclusive sale on Robotizer, a rhythmic audio granulator effect plugin by Sinevibes. It does its thing by continuously recording small grains of audio and repeating them several times, then starting the round again and again. Each granulator round is triggered in a rhythmical fashion via a step sequencer which is […]

The post Sinevibes Robotizer rhythmic audio granulator on sale for $14 USD! appeared first on rekkerd.org.